feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -132,19 +132,14 @@ thirdparty_sources = [
"Jolt/Skeleton/Skeleton.cpp",
"Jolt/Skeleton/SkeletonMapper.cpp",
"Jolt/Skeleton/SkeletonPose.cpp",
"Jolt/TriangleGrouper/TriangleGrouperClosestCentroid.cpp",
"Jolt/TriangleGrouper/TriangleGrouperMorton.cpp",
"Jolt/TriangleSplitter/TriangleSplitter.cpp",
"Jolt/TriangleSplitter/TriangleSplitterBinning.cpp",
"Jolt/TriangleSplitter/TriangleSplitterFixedLeafSize.cpp",
"Jolt/TriangleSplitter/TriangleSplitterLongestAxis.cpp",
"Jolt/TriangleSplitter/TriangleSplitterMean.cpp",
"Jolt/TriangleSplitter/TriangleSplitterMorton.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_jolt.Prepend(CPPPATH=[thirdparty_dir])
env_jolt.Prepend(CPPEXTPATH=[thirdparty_dir])
if env.dev_build:
env_jolt.Append(CPPDEFINES=["JPH_ENABLE_ASSERTS"])