feat: modules moved and engine moved to submodule
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5136 changed files with 225275 additions and 64485 deletions
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GLTF_DOCUMENT_EXTENSION_PHYSICS_H
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#define GLTF_DOCUMENT_EXTENSION_PHYSICS_H
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#pragma once
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#include "../gltf_document_extension.h"
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#include "gltf_physics_body.h"
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@ -51,5 +50,3 @@ public:
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Ref<GLTFObjectModelProperty> export_object_model_property(Ref<GLTFState> p_state, const NodePath &p_node_path, const Node *p_godot_node, GLTFNodeIndex p_gltf_node_index, const Object *p_target_object, int p_target_depth) override;
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Error export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_node_json, Node *p_scene_node) override;
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};
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#endif // GLTF_DOCUMENT_EXTENSION_PHYSICS_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GLTF_PHYSICS_BODY_H
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#define GLTF_PHYSICS_BODY_H
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#pragma once
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#include "scene/3d/physics/physics_body_3d.h"
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@ -103,5 +102,3 @@ public:
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static Ref<GLTFPhysicsBody> from_dictionary(const Dictionary p_dictionary);
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Dictionary to_dictionary() const;
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};
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#endif // GLTF_PHYSICS_BODY_H
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GLTF_PHYSICS_SHAPE_H
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#define GLTF_PHYSICS_SHAPE_H
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#pragma once
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#include "../../gltf_defines.h"
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@ -89,5 +88,3 @@ public:
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static Ref<GLTFPhysicsShape> from_dictionary(const Dictionary p_dictionary);
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Dictionary to_dictionary() const;
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};
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#endif // GLTF_PHYSICS_SHAPE_H
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