feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef SHADER_EDITOR_H
#define SHADER_EDITOR_H
#pragma once
#include "scene/gui/control.h"
#include "scene/resources/shader.h"
@ -45,6 +44,5 @@ public:
virtual bool is_unsaved() const = 0;
virtual void save_external_data(const String &p_str = "") = 0;
virtual void validate_script() = 0;
virtual Control *get_top_bar() = 0;
};
#endif // SHADER_EDITOR_H