feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -312,11 +312,11 @@ Error AudioDriverPulseAudio::init() {
String context_name;
if (Engine::get_singleton()->is_editor_hint()) {
context_name = VERSION_NAME " Editor";
context_name = GODOT_VERSION_NAME " Editor";
} else {
context_name = GLOBAL_GET("application/config/name");
if (context_name.is_empty()) {
context_name = VERSION_NAME " Project";
context_name = GODOT_VERSION_NAME " Project";
}
}

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef AUDIO_DRIVER_PULSEAUDIO_H
#define AUDIO_DRIVER_PULSEAUDIO_H
#pragma once
#ifdef PULSEAUDIO_ENABLED
@ -128,5 +127,3 @@ public:
};
#endif // PULSEAUDIO_ENABLED
#endif // AUDIO_DRIVER_PULSEAUDIO_H