Fill in descriptions for import options in the class reference
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ResourceImporterShaderFile" inherits="ResourceImporter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Imports native GLSL shaders (not Godot shaders) as a [RDShaderFile].
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</brief_description>
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<description>
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This imports native GLSL shaders as [RDShaderFile] resources, for use with low-level [RenderingDevice] operations. This importer does [i]not[/i] handle [code].gdshader[/code] files.
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</description>
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<tutorials>
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</tutorials>
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