Add hint for identifiers renamed since Godot 3
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7 changed files with 172 additions and 16 deletions
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@ -423,6 +423,9 @@
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<member name="debug/gdscript/warnings/redundant_await" type="int" setter="" getter="" default="1">
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When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when a function that is not a coroutine is called with await.
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</member>
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<member name="debug/gdscript/warnings/renamed_in_godot_4_hint" type="bool" setter="" getter="" default="1">
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When enabled, using a property, enum, or function that was renamed since Godot 3 will produce a hint if an error occurs.
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</member>
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<member name="debug/gdscript/warnings/return_value_discarded" type="int" setter="" getter="" default="0">
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When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when calling a function without using its return value (by assigning it to a variable or using it as a function argument). Such return values are sometimes used to denote possible errors using the [enum Error] enum.
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</member>
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