add 2d paths and joints to collision/navigation debug, fixes #2439

This commit is contained in:
reduz 2015-12-29 19:07:37 -03:00
parent 408a67193e
commit b8f18cd73c
2 changed files with 32 additions and 13 deletions

View file

@ -31,9 +31,13 @@
void Path2D::_notification(int p_what) {
if (p_what==NOTIFICATION_DRAW && curve.is_valid() && is_inside_tree() && get_tree()->is_editor_hint()) {
if (p_what==NOTIFICATION_DRAW && curve.is_valid()) {
//draw the curve!!
if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) {
return;
}
for(int i=0;i<curve->get_point_count();i++) {
Vector2 prev_p=curve->get_point_pos(i);