From b567709fdd91f2778097528c106ccb0a413c48e2 Mon Sep 17 00:00:00 2001 From: Robert Yevdokimov <105675984+ryevdokimov@users.noreply.github.com> Date: Sat, 25 Jan 2025 15:01:38 +0400 Subject: [PATCH] Fix visible viewport gizmos when preview camera is enabled on startup --- editor/plugins/node_3d_editor_plugin.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 2e89bb4706..6a8c820987 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -4268,6 +4268,7 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) { previewing->connect(SceneStringName(tree_exiting), callable_mp(this, &Node3DEditorViewport::_preview_exited_scene)); RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace surface->queue_redraw(); + previewing_camera = true; preview_camera->set_pressed(true); preview_camera->show(); }