Improve compilation speed (forward declarations/includes cleanup)
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308 changed files with 664 additions and 350 deletions
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@ -31,11 +31,13 @@
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#ifndef PARTICLES_EDITOR_PLUGIN_H
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#define PARTICLES_EDITOR_PLUGIN_H
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "scene/3d/gpu_particles_3d.h"
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#include "scene/gui/spin_box.h"
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class EditorNode;
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class SceneTreeDialog;
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class GPUParticles3DEditorBase : public Control {
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GDCLASS(GPUParticles3DEditorBase, Control);
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