Renaming all ARVR nodes to XR
This commit is contained in:
parent
23d786d6fb
commit
afc8c6391c
55 changed files with 811 additions and 814 deletions
|
|
@ -4,7 +4,7 @@
|
|||
An external library containing functions or script classes to use in Godot.
|
||||
</brief_description>
|
||||
<description>
|
||||
A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [ARVRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on.
|
||||
A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [XRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on.
|
||||
</description>
|
||||
<tutorials>
|
||||
<link>https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-c-example.html</link>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue