Merge pull request #84513 from bruvzg/x11_fallback_and_spam
[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
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8 changed files with 49 additions and 18 deletions
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@ -2393,6 +2393,10 @@
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If [code]true[/code], the compatibility renderer will fall back to ANGLE if native OpenGL is not supported or the device is listed in [member rendering/gl_compatibility/force_angle_on_devices].
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[b]Note:[/b] This setting is implemented only on Windows.
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</member>
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<member name="rendering/gl_compatibility/fallback_to_gles" type="bool" setter="" getter="" default="true">
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If [code]true[/code], the compatibility renderer will fall back to OpenGLES if desktop OpenGL is not supported.
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[b]Note:[/b] This setting is implemented only on Linux/X11.
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</member>
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<member name="rendering/gl_compatibility/fallback_to_native" type="bool" setter="" getter="" default="true">
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If [code]true[/code], the compatibility renderer will fall back to native OpenGL if ANGLE over Metal is not supported.
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[b]Note:[/b] This setting is implemented only on macOS.
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