Update documentation to reflect HTML5 limitations.
This commit is contained in:
parent
031b5455ae
commit
aa744aee7d
7 changed files with 9 additions and 2 deletions
|
|
@ -6,7 +6,7 @@
|
|||
<description>
|
||||
This class implements a WebSocket server that can also support the high-level multiplayer API.
|
||||
After starting the server ([method listen]), you will need to [method NetworkedMultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]). When clients connect, disconnect, or send data, you will receive the appropriate signal.
|
||||
[b]Note:[/b] This class will not work in HTML5 exports due to browser restrictions.
|
||||
[b]Note:[/b] Not available in HTML5 exports.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue