Renaming RendererSceneRenderForward to RendererSceneRenderForwardClustered so we can introduce RendererSceneRenderForwardMobile
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7 changed files with 114 additions and 114 deletions
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@ -11,7 +11,7 @@ if "RD_GLSL" in env["BUILDERS"]:
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env.RD_GLSL("cubemap_roughness.glsl")
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env.RD_GLSL("cubemap_downsampler.glsl")
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env.RD_GLSL("cubemap_filter.glsl")
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env.RD_GLSL("scene_forward.glsl")
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env.RD_GLSL("scene_forward_clustered.glsl")
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env.RD_GLSL("sky.glsl")
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env.RD_GLSL("tonemap.glsl")
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env.RD_GLSL("cube_to_dp.glsl")
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