Merge pull request #59825 from Chaosus/shader_fix
Fix incorrect parsing array's `length()` at return statement in shader
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commit
a7b1d85828
2 changed files with 6 additions and 9 deletions
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@ -451,8 +451,8 @@ public:
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int array_size = 0;
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bool is_local = false;
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virtual DataType get_datatype() const override { return datatype_cache; }
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virtual String get_datatype_name() const override { return String(struct_name); }
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virtual DataType get_datatype() const override { return call_expression ? call_expression->get_datatype() : datatype_cache; }
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virtual String get_datatype_name() const override { return call_expression ? call_expression->get_datatype_name() : String(struct_name); }
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virtual int get_array_size() const override { return (index_expression || call_expression) ? 0 : array_size; }
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virtual bool is_indexed() const override { return index_expression != nullptr; }
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@ -558,8 +558,8 @@ public:
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Node *call_expression = nullptr;
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bool has_swizzling_duplicates = false;
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virtual DataType get_datatype() const override { return datatype; }
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virtual String get_datatype_name() const override { return String(struct_name); }
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virtual DataType get_datatype() const override { return call_expression ? call_expression->get_datatype() : datatype; }
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virtual String get_datatype_name() const override { return call_expression ? call_expression->get_datatype_name() : String(struct_name); }
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virtual int get_array_size() const override { return (index_expression || call_expression) ? 0 : array_size; }
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virtual bool is_indexed() const override { return index_expression != nullptr || call_expression != nullptr; }
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