Add option to BoneConstraint3D to make reference target allow node
This commit is contained in:
parent
a6e7084b40
commit
a57f96110a
11 changed files with 383 additions and 140 deletions
|
|
@ -14,6 +14,7 @@
|
|||
- Extract reference pose absolutely and add it to the apply bone's pose.
|
||||
[b]Not Relative + Not Additive:[/b]
|
||||
- Extract reference pose absolutely and the apply bone's pose is replaced with it.
|
||||
[b]Note:[/b] Relative option is available only in the case [method BoneConstraint3D.get_reference_type] is [constant BoneConstraint3D.REFERENCE_TYPE_BONE]. See also [enum BoneConstraint3D.ReferenceType].
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue