Merge pull request #100028 from clayjohn/rd-lights-array
Use a vector instead of an array in canvas shader instance buffer
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a4c2e16c19
1 changed files with 1 additions and 1 deletions
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@ -37,7 +37,7 @@ struct InstanceData {
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#endif
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vec2 color_texture_pixel_size;
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uint lights[4];
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uvec4 lights;
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};
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//1 means enabled, 2+ means trails in use
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