Merge pull request #100028 from clayjohn/rd-lights-array

Use a vector instead of an array in canvas shader instance buffer
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Thaddeus Crews 2024-12-05 14:12:05 -06:00
commit a4c2e16c19
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@ -37,7 +37,7 @@ struct InstanceData {
#endif
vec2 color_texture_pixel_size;
uint lights[4];
uvec4 lights;
};
//1 means enabled, 2+ means trails in use