Move DisplayServer enums and typedefs to DisplayServerEnums

This will allow decoupling `display_server.h` from a number of headers in the
codebase which only require those enums and not all the DisplayServer API.
This commit is contained in:
Rémi Verschelde 2026-02-26 12:36:47 +01:00
parent 778cf54dab
commit a447ac95ec
No known key found for this signature in database
GPG key ID: C3336907360768E1
160 changed files with 4584 additions and 4520 deletions

View file

@ -89,9 +89,9 @@ void DisplayServerWeb::fullscreen_change_callback(int p_fullscreen) {
void DisplayServerWeb::_fullscreen_change_callback(int p_fullscreen) {
DisplayServerWeb *display = get_singleton();
if (p_fullscreen) {
display->window_mode = WINDOW_MODE_FULLSCREEN;
display->window_mode = DisplayServerEnums::WINDOW_MODE_FULLSCREEN;
} else {
display->window_mode = WINDOW_MODE_WINDOWED;
display->window_mode = DisplayServerEnums::WINDOW_MODE_WINDOWED;
}
}
@ -145,7 +145,7 @@ void DisplayServerWeb::request_quit_callback() {
void DisplayServerWeb::_request_quit_callback() {
DisplayServerWeb *ds = get_singleton();
if (ds && ds->window_event_callback.is_valid()) {
Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST);
Variant event = int(DisplayServerEnums::WINDOW_EVENT_CLOSE_REQUEST);
ds->window_event_callback.call(event);
}
}
@ -351,41 +351,41 @@ void DisplayServerWeb::_mouse_move_callback(double p_x, double p_y, double p_rel
}
// Cursor
const char *DisplayServerWeb::godot2dom_cursor(DisplayServer::CursorShape p_shape) {
const char *DisplayServerWeb::godot2dom_cursor(DisplayServerEnums::CursorShape p_shape) {
switch (p_shape) {
case DisplayServer::CURSOR_ARROW:
case DisplayServerEnums::CURSOR_ARROW:
return "default";
case DisplayServer::CURSOR_IBEAM:
case DisplayServerEnums::CURSOR_IBEAM:
return "text";
case DisplayServer::CURSOR_POINTING_HAND:
case DisplayServerEnums::CURSOR_POINTING_HAND:
return "pointer";
case DisplayServer::CURSOR_CROSS:
case DisplayServerEnums::CURSOR_CROSS:
return "crosshair";
case DisplayServer::CURSOR_WAIT:
case DisplayServerEnums::CURSOR_WAIT:
return "wait";
case DisplayServer::CURSOR_BUSY:
case DisplayServerEnums::CURSOR_BUSY:
return "progress";
case DisplayServer::CURSOR_DRAG:
case DisplayServerEnums::CURSOR_DRAG:
return "grab";
case DisplayServer::CURSOR_CAN_DROP:
case DisplayServerEnums::CURSOR_CAN_DROP:
return "grabbing";
case DisplayServer::CURSOR_FORBIDDEN:
case DisplayServerEnums::CURSOR_FORBIDDEN:
return "no-drop";
case DisplayServer::CURSOR_VSIZE:
case DisplayServerEnums::CURSOR_VSIZE:
return "ns-resize";
case DisplayServer::CURSOR_HSIZE:
case DisplayServerEnums::CURSOR_HSIZE:
return "ew-resize";
case DisplayServer::CURSOR_BDIAGSIZE:
case DisplayServerEnums::CURSOR_BDIAGSIZE:
return "nesw-resize";
case DisplayServer::CURSOR_FDIAGSIZE:
case DisplayServerEnums::CURSOR_FDIAGSIZE:
return "nwse-resize";
case DisplayServer::CURSOR_MOVE:
case DisplayServerEnums::CURSOR_MOVE:
return "move";
case DisplayServer::CURSOR_VSPLIT:
case DisplayServerEnums::CURSOR_VSPLIT:
return "row-resize";
case DisplayServer::CURSOR_HSPLIT:
case DisplayServerEnums::CURSOR_HSPLIT:
return "col-resize";
case DisplayServer::CURSOR_HELP:
case DisplayServerEnums::CURSOR_HELP:
return "help";
default:
return "default";
@ -441,7 +441,7 @@ void DisplayServerWeb::tts_speak(const String &p_text, const String &p_voice, in
}
if (p_text.is_empty()) {
tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, p_utterance_id);
tts_post_utterance_event(DisplayServerEnums::TTS_UTTERANCE_CANCELED, p_utterance_id);
return;
}
@ -461,7 +461,7 @@ void DisplayServerWeb::tts_resume() {
void DisplayServerWeb::tts_stop() {
for (const KeyValue<int64_t, CharString> &E : utterance_ids) {
tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, E.key);
tts_post_utterance_event(DisplayServerEnums::TTS_UTTERANCE_CANCELED, E.key);
}
utterance_ids.clear();
godot_js_tts_stop();
@ -482,7 +482,7 @@ void DisplayServerWeb::_js_utterance_callback(int p_event, int64_t p_id, int p_p
DisplayServerWeb *ds = (DisplayServerWeb *)DisplayServer::get_singleton();
if (ds->utterance_ids.has(p_id)) {
int pos = 0;
if ((TTSUtteranceEvent)p_event == DisplayServer::TTS_UTTERANCE_BOUNDARY) {
if ((DisplayServerEnums::TTSUtteranceEvent)p_event == DisplayServerEnums::TTS_UTTERANCE_BOUNDARY) {
// Convert position from UTF-8 to UTF-32.
const CharString &string = ds->utterance_ids[p_id];
for (int i = 0; i < MIN(p_pos, string.length()); i++) {
@ -496,15 +496,15 @@ void DisplayServerWeb::_js_utterance_callback(int p_event, int64_t p_id, int p_p
}
pos++;
}
} else if ((TTSUtteranceEvent)p_event != DisplayServer::TTS_UTTERANCE_STARTED) {
} else if ((DisplayServerEnums::TTSUtteranceEvent)p_event != DisplayServerEnums::TTS_UTTERANCE_STARTED) {
ds->utterance_ids.erase(p_id);
}
ds->tts_post_utterance_event((TTSUtteranceEvent)p_event, p_id, pos);
ds->tts_post_utterance_event((DisplayServerEnums::TTSUtteranceEvent)p_event, p_id, pos);
}
}
void DisplayServerWeb::cursor_set_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
void DisplayServerWeb::cursor_set_shape(DisplayServerEnums::CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, DisplayServerEnums::CURSOR_MAX);
if (cursor_shape == p_shape) {
return;
}
@ -512,12 +512,12 @@ void DisplayServerWeb::cursor_set_shape(CursorShape p_shape) {
godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape));
}
DisplayServer::CursorShape DisplayServerWeb::cursor_get_shape() const {
DisplayServerEnums::CursorShape DisplayServerWeb::cursor_get_shape() const {
return cursor_shape;
}
void DisplayServerWeb::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
void DisplayServerWeb::cursor_set_custom_image(const Ref<Resource> &p_cursor, DisplayServerEnums::CursorShape p_shape, const Vector2 &p_hotspot) {
ERR_FAIL_INDEX(p_shape, DisplayServerEnums::CURSOR_MAX);
if (p_cursor.is_valid()) {
Ref<Image> image = _get_cursor_image_from_resource(p_cursor, p_hotspot);
ERR_FAIL_COND(image.is_null());
@ -553,31 +553,31 @@ void DisplayServerWeb::cursor_set_custom_image(const Ref<Resource> &p_cursor, Cu
// Mouse mode
void DisplayServerWeb::_mouse_update_mode() {
MouseMode wanted_mouse_mode = mouse_mode_override_enabled
DisplayServerEnums::MouseMode wanted_mouse_mode = mouse_mode_override_enabled
? mouse_mode_override
: mouse_mode_base;
ERR_FAIL_COND_MSG(wanted_mouse_mode == MOUSE_MODE_CONFINED || wanted_mouse_mode == MOUSE_MODE_CONFINED_HIDDEN, "MOUSE_MODE_CONFINED is not supported for the Web platform.");
ERR_FAIL_COND_MSG(wanted_mouse_mode == DisplayServerEnums::MOUSE_MODE_CONFINED || wanted_mouse_mode == DisplayServerEnums::MOUSE_MODE_CONFINED_HIDDEN, "DisplayServerEnums::MOUSE_MODE_CONFINED is not supported for the Web platform.");
if (wanted_mouse_mode == mouse_get_mode()) {
return;
}
if (wanted_mouse_mode == MOUSE_MODE_VISIBLE) {
if (wanted_mouse_mode == DisplayServerEnums::MOUSE_MODE_VISIBLE) {
godot_js_display_cursor_set_visible(1);
godot_js_display_cursor_lock_set(0);
} else if (wanted_mouse_mode == MOUSE_MODE_HIDDEN) {
} else if (wanted_mouse_mode == DisplayServerEnums::MOUSE_MODE_HIDDEN) {
godot_js_display_cursor_set_visible(0);
godot_js_display_cursor_lock_set(0);
} else if (wanted_mouse_mode == MOUSE_MODE_CAPTURED) {
} else if (wanted_mouse_mode == DisplayServerEnums::MOUSE_MODE_CAPTURED) {
godot_js_display_cursor_set_visible(1);
godot_js_display_cursor_lock_set(1);
}
}
void DisplayServerWeb::mouse_set_mode(MouseMode p_mode) {
ERR_FAIL_INDEX(p_mode, MouseMode::MOUSE_MODE_MAX);
void DisplayServerWeb::mouse_set_mode(DisplayServerEnums::MouseMode p_mode) {
ERR_FAIL_INDEX(p_mode, DisplayServerEnums::MouseMode::MOUSE_MODE_MAX);
if (mouse_mode_override_enabled) {
mouse_mode_base = p_mode;
@ -593,19 +593,19 @@ void DisplayServerWeb::mouse_set_mode(MouseMode p_mode) {
_mouse_update_mode();
}
DisplayServer::MouseMode DisplayServerWeb::mouse_get_mode() const {
DisplayServerEnums::MouseMode DisplayServerWeb::mouse_get_mode() const {
if (godot_js_display_cursor_is_hidden()) {
return MOUSE_MODE_HIDDEN;
return DisplayServerEnums::MOUSE_MODE_HIDDEN;
}
if (godot_js_display_cursor_is_locked()) {
return MOUSE_MODE_CAPTURED;
return DisplayServerEnums::MOUSE_MODE_CAPTURED;
}
return MOUSE_MODE_VISIBLE;
return DisplayServerEnums::MOUSE_MODE_VISIBLE;
}
void DisplayServerWeb::mouse_set_mode_override(MouseMode p_mode) {
ERR_FAIL_INDEX(p_mode, MouseMode::MOUSE_MODE_MAX);
void DisplayServerWeb::mouse_set_mode_override(DisplayServerEnums::MouseMode p_mode) {
ERR_FAIL_INDEX(p_mode, DisplayServerEnums::MouseMode::MOUSE_MODE_MAX);
if (!mouse_mode_override_enabled) {
mouse_mode_override = p_mode;
@ -621,7 +621,7 @@ void DisplayServerWeb::mouse_set_mode_override(MouseMode p_mode) {
_mouse_update_mode();
}
DisplayServer::MouseMode DisplayServerWeb::mouse_get_mode_override() const {
DisplayServerEnums::MouseMode DisplayServerWeb::mouse_get_mode_override() const {
return mouse_mode_override;
}
@ -821,7 +821,7 @@ void DisplayServerWeb::_vk_input_text_callback(const String &p_text, int p_curso
}
}
void DisplayServerWeb::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
void DisplayServerWeb::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, DisplayServerEnums::VirtualKeyboardType p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
godot_js_display_vk_show(p_existing_text.utf8().get_data(), p_type, p_cursor_start, p_cursor_end);
}
@ -954,12 +954,12 @@ void DisplayServerWeb::_ime_callback(int p_type, const String &p_text) {
Input::get_singleton()->flush_buffered_events();
}
void DisplayServerWeb::window_set_ime_active(const bool p_active, WindowID p_window) {
void DisplayServerWeb::window_set_ime_active(const bool p_active, DisplayServerEnums::WindowID p_window) {
ime_active = p_active;
godot_js_set_ime_active(p_active);
}
void DisplayServerWeb::window_set_ime_position(const Point2i &p_pos, WindowID p_window) {
void DisplayServerWeb::window_set_ime_position(const Point2i &p_pos, DisplayServerEnums::WindowID p_window) {
godot_js_set_ime_position(p_pos.x, p_pos.y);
}
@ -1054,10 +1054,10 @@ void DisplayServerWeb::_send_window_event_callback(int p_notification) {
if (!ds) {
return;
}
if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) {
ds->cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER;
if (p_notification == DisplayServerEnums::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServerEnums::WINDOW_EVENT_MOUSE_EXIT) {
ds->cursor_inside_canvas = p_notification == DisplayServerEnums::WINDOW_EVENT_MOUSE_ENTER;
}
if (godot_js_is_ime_focused() && (p_notification == DisplayServer::WINDOW_EVENT_FOCUS_IN || p_notification == DisplayServer::WINDOW_EVENT_FOCUS_OUT)) {
if (godot_js_is_ime_focused() && (p_notification == DisplayServerEnums::WINDOW_EVENT_FOCUS_IN || p_notification == DisplayServerEnums::WINDOW_EVENT_FOCUS_OUT)) {
return;
}
if (ds->window_event_callback.is_valid()) {
@ -1110,11 +1110,11 @@ void DisplayServerWeb::_dispatch_input_event(const Ref<InputEvent> &p_event) {
}
}
DisplayServer *DisplayServerWeb::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
DisplayServer *DisplayServerWeb::create_func(const String &p_rendering_driver, DisplayServerEnums::WindowMode p_window_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, DisplayServerEnums::Context p_context, int64_t p_parent_window, Error &r_error) {
return memnew(DisplayServerWeb(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, p_context, p_parent_window, r_error));
}
DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, DisplayServerEnums::WindowMode p_window_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, DisplayServerEnums::Context p_context, int64_t p_parent_window, Error &r_error) {
r_error = OK; // Always succeeds for now.
native_menu = memnew(NativeMenu); // Dummy native menu.
@ -1123,7 +1123,7 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode
godot_js_config_canvas_id_get(canvas_id, 256);
// Handle contextmenu, webglcontextlost
godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, (p_window_mode == WINDOW_MODE_FULLSCREEN || p_window_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), OS::get_singleton()->is_hidpi_allowed() ? 1 : 0);
godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, (p_window_mode == DisplayServerEnums::WINDOW_MODE_FULLSCREEN || p_window_mode == DisplayServerEnums::WINDOW_MODE_EXCLUSIVE_FULLSCREEN), OS::get_singleton()->is_hidpi_allowed() ? 1 : 0);
// Check if it's windows.
swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;
@ -1176,10 +1176,10 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode
godot_js_display_fullscreen_cb(&DisplayServerWeb::fullscreen_change_callback);
godot_js_display_window_blur_cb(&DisplayServerWeb::window_blur_callback);
godot_js_display_notification_cb(&DisplayServerWeb::send_window_event_callback,
WINDOW_EVENT_MOUSE_ENTER,
WINDOW_EVENT_MOUSE_EXIT,
WINDOW_EVENT_FOCUS_IN,
WINDOW_EVENT_FOCUS_OUT);
DisplayServerEnums::WINDOW_EVENT_MOUSE_ENTER,
DisplayServerEnums::WINDOW_EVENT_MOUSE_EXIT,
DisplayServerEnums::WINDOW_EVENT_FOCUS_IN,
DisplayServerEnums::WINDOW_EVENT_FOCUS_OUT);
godot_js_display_vk_cb(&DisplayServerWeb::vk_input_text_callback);
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event);
@ -1198,37 +1198,37 @@ DisplayServerWeb::~DisplayServerWeb() {
#endif
}
bool DisplayServerWeb::has_feature(Feature p_feature) const {
bool DisplayServerWeb::has_feature(DisplayServerEnums::Feature p_feature) const {
switch (p_feature) {
#ifndef DISABLE_DEPRECATED
case FEATURE_GLOBAL_MENU: {
case DisplayServerEnums::FEATURE_GLOBAL_MENU: {
return (native_menu && native_menu->has_feature(NativeMenu::FEATURE_GLOBAL_MENU));
} break;
#endif
//case FEATURE_HIDPI:
case FEATURE_ICON:
case FEATURE_CLIPBOARD:
case FEATURE_CURSOR_SHAPE:
case FEATURE_CUSTOM_CURSOR_SHAPE:
case FEATURE_MOUSE:
case FEATURE_TOUCHSCREEN:
//case DisplayServerEnums::FEATURE_HIDPI:
case DisplayServerEnums::FEATURE_ICON:
case DisplayServerEnums::FEATURE_CLIPBOARD:
case DisplayServerEnums::FEATURE_CURSOR_SHAPE:
case DisplayServerEnums::FEATURE_CUSTOM_CURSOR_SHAPE:
case DisplayServerEnums::FEATURE_MOUSE:
case DisplayServerEnums::FEATURE_TOUCHSCREEN:
return true;
//case FEATURE_MOUSE_WARP:
//case FEATURE_NATIVE_DIALOG:
//case FEATURE_NATIVE_DIALOG_INPUT:
//case FEATURE_NATIVE_DIALOG_FILE:
//case FEATURE_NATIVE_DIALOG_FILE_EXTRA:
//case FEATURE_NATIVE_DIALOG_FILE_MIME:
//case FEATURE_NATIVE_ICON:
//case FEATURE_WINDOW_TRANSPARENCY:
//case FEATURE_KEEP_SCREEN_ON:
//case FEATURE_ORIENTATION:
case FEATURE_IME:
//case DisplayServerEnums::FEATURE_MOUSE_WARP:
//case DisplayServerEnums::FEATURE_NATIVE_DIALOG:
//case DisplayServerEnums::FEATURE_NATIVE_DIALOG_INPUT:
//case DisplayServerEnums::FEATURE_NATIVE_DIALOG_FILE:
//case DisplayServerEnums::FEATURE_NATIVE_DIALOG_FILE_EXTRA:
//case DisplayServerEnums::FEATURE_NATIVE_DIALOG_FILE_MIME:
//case DisplayServerEnums::FEATURE_NATIVE_ICON:
//case DisplayServerEnums::FEATURE_WINDOW_TRANSPARENCY:
//case DisplayServerEnums::FEATURE_KEEP_SCREEN_ON:
//case DisplayServerEnums::FEATURE_ORIENTATION:
case DisplayServerEnums::FEATURE_IME:
// IME does not work with experimental VK support.
return godot_js_display_vk_available() == 0;
case FEATURE_VIRTUAL_KEYBOARD:
case DisplayServerEnums::FEATURE_VIRTUAL_KEYBOARD:
return godot_js_display_vk_available() != 0;
case FEATURE_TEXT_TO_SPEECH:
case DisplayServerEnums::FEATURE_TEXT_TO_SPEECH:
return godot_js_display_tts_available() != 0;
default:
return false;
@ -1303,158 +1303,158 @@ float DisplayServerWeb::screen_get_refresh_rate(int p_screen) const {
return SCREEN_REFRESH_RATE_FALLBACK; // Web doesn't have much of a need for the screen refresh rate, and there's no native way to do so.
}
Vector<DisplayServer::WindowID> DisplayServerWeb::get_window_list() const {
Vector<WindowID> ret;
ret.push_back(MAIN_WINDOW_ID);
Vector<DisplayServerEnums::WindowID> DisplayServerWeb::get_window_list() const {
Vector<DisplayServerEnums::WindowID> ret;
ret.push_back(DisplayServerEnums::MAIN_WINDOW_ID);
return ret;
}
DisplayServerWeb::WindowID DisplayServerWeb::get_window_at_screen_position(const Point2i &p_position) const {
return MAIN_WINDOW_ID;
DisplayServerEnums::WindowID DisplayServerWeb::get_window_at_screen_position(const Point2i &p_position) const {
return DisplayServerEnums::MAIN_WINDOW_ID;
}
void DisplayServerWeb::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
void DisplayServerWeb::window_attach_instance_id(ObjectID p_instance, DisplayServerEnums::WindowID p_window) {
window_attached_instance_id = p_instance;
}
ObjectID DisplayServerWeb::window_get_attached_instance_id(WindowID p_window) const {
ObjectID DisplayServerWeb::window_get_attached_instance_id(DisplayServerEnums::WindowID p_window) const {
return window_attached_instance_id;
}
void DisplayServerWeb::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
void DisplayServerWeb::window_set_rect_changed_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window) {
rect_changed_callback = p_callable;
}
void DisplayServerWeb::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
void DisplayServerWeb::window_set_window_event_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window) {
window_event_callback = p_callable;
}
void DisplayServerWeb::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
void DisplayServerWeb::window_set_input_event_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window) {
input_event_callback = p_callable;
}
void DisplayServerWeb::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
void DisplayServerWeb::window_set_input_text_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window) {
input_text_callback = p_callable;
}
void DisplayServerWeb::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
void DisplayServerWeb::window_set_drop_files_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window) {
drop_files_callback = p_callable;
}
void DisplayServerWeb::window_set_title(const String &p_title, WindowID p_window) {
void DisplayServerWeb::window_set_title(const String &p_title, DisplayServerEnums::WindowID p_window) {
godot_js_display_window_title_set(p_title.utf8().get_data());
}
int DisplayServerWeb::window_get_current_screen(WindowID p_window) const {
ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, INVALID_SCREEN);
int DisplayServerWeb::window_get_current_screen(DisplayServerEnums::WindowID p_window) const {
ERR_FAIL_COND_V(p_window != DisplayServerEnums::MAIN_WINDOW_ID, DisplayServerEnums::INVALID_SCREEN);
return 0;
}
void DisplayServerWeb::window_set_current_screen(int p_screen, WindowID p_window) {
void DisplayServerWeb::window_set_current_screen(int p_screen, DisplayServerEnums::WindowID p_window) {
// Not implemented.
}
Point2i DisplayServerWeb::window_get_position(WindowID p_window) const {
Point2i DisplayServerWeb::window_get_position(DisplayServerEnums::WindowID p_window) const {
return Point2i();
}
Point2i DisplayServerWeb::window_get_position_with_decorations(WindowID p_window) const {
Point2i DisplayServerWeb::window_get_position_with_decorations(DisplayServerEnums::WindowID p_window) const {
return Point2i();
}
void DisplayServerWeb::window_set_position(const Point2i &p_position, WindowID p_window) {
void DisplayServerWeb::window_set_position(const Point2i &p_position, DisplayServerEnums::WindowID p_window) {
// Not supported.
}
void DisplayServerWeb::window_set_transient(WindowID p_window, WindowID p_parent) {
void DisplayServerWeb::window_set_transient(DisplayServerEnums::WindowID p_window, DisplayServerEnums::WindowID p_parent) {
// Not supported.
}
void DisplayServerWeb::window_set_max_size(const Size2i p_size, WindowID p_window) {
void DisplayServerWeb::window_set_max_size(const Size2i p_size, DisplayServerEnums::WindowID p_window) {
// Not supported.
}
Size2i DisplayServerWeb::window_get_max_size(WindowID p_window) const {
Size2i DisplayServerWeb::window_get_max_size(DisplayServerEnums::WindowID p_window) const {
return Size2i();
}
void DisplayServerWeb::window_set_min_size(const Size2i p_size, WindowID p_window) {
void DisplayServerWeb::window_set_min_size(const Size2i p_size, DisplayServerEnums::WindowID p_window) {
// Not supported.
}
Size2i DisplayServerWeb::window_get_min_size(WindowID p_window) const {
Size2i DisplayServerWeb::window_get_min_size(DisplayServerEnums::WindowID p_window) const {
return Size2i();
}
void DisplayServerWeb::window_set_size(const Size2i p_size, WindowID p_window) {
void DisplayServerWeb::window_set_size(const Size2i p_size, DisplayServerEnums::WindowID p_window) {
godot_js_display_desired_size_set(p_size.x, p_size.y);
}
Size2i DisplayServerWeb::window_get_size(WindowID p_window) const {
Size2i DisplayServerWeb::window_get_size(DisplayServerEnums::WindowID p_window) const {
int size[2];
godot_js_display_window_size_get(size, size + 1);
return Size2i(size[0], size[1]);
}
Size2i DisplayServerWeb::window_get_size_with_decorations(WindowID p_window) const {
Size2i DisplayServerWeb::window_get_size_with_decorations(DisplayServerEnums::WindowID p_window) const {
return window_get_size(p_window);
}
void DisplayServerWeb::window_set_mode(WindowMode p_mode, WindowID p_window) {
void DisplayServerWeb::window_set_mode(DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::WindowID p_window) {
if (window_mode == p_mode) {
return;
}
switch (p_mode) {
case WINDOW_MODE_WINDOWED: {
if (window_mode == WINDOW_MODE_FULLSCREEN) {
case DisplayServerEnums::WINDOW_MODE_WINDOWED: {
if (window_mode == DisplayServerEnums::WINDOW_MODE_FULLSCREEN) {
godot_js_display_fullscreen_exit();
}
window_mode = WINDOW_MODE_WINDOWED;
window_mode = DisplayServerEnums::WINDOW_MODE_WINDOWED;
} break;
case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case WINDOW_MODE_FULLSCREEN: {
case DisplayServerEnums::WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case DisplayServerEnums::WINDOW_MODE_FULLSCREEN: {
int result = godot_js_display_fullscreen_request();
ERR_FAIL_COND_MSG(result, "The request was denied. Remember that enabling fullscreen is only possible from an input callback for the Web platform.");
} break;
case WINDOW_MODE_MAXIMIZED:
case WINDOW_MODE_MINIMIZED:
// WindowMode MAXIMIZED and MINIMIZED are not supported in Web platform.
case DisplayServerEnums::WINDOW_MODE_MAXIMIZED:
case DisplayServerEnums::WINDOW_MODE_MINIMIZED:
// DisplayServerEnums::WindowMode MAXIMIZED and MINIMIZED are not supported in Web platform.
break;
default:
break;
}
}
DisplayServerWeb::WindowMode DisplayServerWeb::window_get_mode(WindowID p_window) const {
DisplayServerEnums::WindowMode DisplayServerWeb::window_get_mode(DisplayServerEnums::WindowID p_window) const {
return window_mode;
}
bool DisplayServerWeb::window_is_maximize_allowed(WindowID p_window) const {
bool DisplayServerWeb::window_is_maximize_allowed(DisplayServerEnums::WindowID p_window) const {
return false;
}
void DisplayServerWeb::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
void DisplayServerWeb::window_set_flag(DisplayServerEnums::WindowFlags p_flag, bool p_enabled, DisplayServerEnums::WindowID p_window) {
// Not supported.
}
bool DisplayServerWeb::window_get_flag(WindowFlags p_flag, WindowID p_window) const {
bool DisplayServerWeb::window_get_flag(DisplayServerEnums::WindowFlags p_flag, DisplayServerEnums::WindowID p_window) const {
return false;
}
void DisplayServerWeb::window_request_attention(WindowID p_window) {
void DisplayServerWeb::window_request_attention(DisplayServerEnums::WindowID p_window) {
// Not supported.
}
void DisplayServerWeb::window_move_to_foreground(WindowID p_window) {
void DisplayServerWeb::window_move_to_foreground(DisplayServerEnums::WindowID p_window) {
// Not supported.
}
bool DisplayServerWeb::window_is_focused(WindowID p_window) const {
bool DisplayServerWeb::window_is_focused(DisplayServerEnums::WindowID p_window) const {
return true;
}
bool DisplayServerWeb::window_can_draw(WindowID p_window) const {
bool DisplayServerWeb::window_can_draw(DisplayServerEnums::WindowID p_window) const {
return true;
}
@ -1462,8 +1462,8 @@ bool DisplayServerWeb::can_any_window_draw() const {
return true;
}
DisplayServer::VSyncMode DisplayServerWeb::window_get_vsync_mode(WindowID p_vsync_mode) const {
return DisplayServer::VSYNC_ENABLED;
DisplayServerEnums::VSyncMode DisplayServerWeb::window_get_vsync_mode(DisplayServerEnums::WindowID p_vsync_mode) const {
return DisplayServerEnums::VSYNC_ENABLED;
}
void DisplayServerWeb::process_events() {