Enable XR Preview Mode for PICO OS
Supported features in the immersive preview mode - Passthrough - Hand tracking Notes: - Multi-window is only available for internal apps on PICO OS, therefore launching adjacent windows is not possible currently. - Passthrough splash screen is not supported on PICO OS
This commit is contained in:
parent
b3bcb2dc14
commit
a2bfb7cff2
9 changed files with 266 additions and 3 deletions
83
platform/android/java/editor/src/picoos/AndroidManifest.xml
Normal file
83
platform/android/java/editor/src/picoos/AndroidManifest.xml
Normal file
|
|
@ -0,0 +1,83 @@
|
|||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:tools="http://schemas.android.com/tools">
|
||||
|
||||
<uses-feature
|
||||
android:name="android.hardware.vr.headtracking"
|
||||
android:required="true"
|
||||
android:version="1"/>
|
||||
|
||||
<uses-permission
|
||||
android:name="com.pvr.tobactivate.permission.AUTH_CHECK" />
|
||||
|
||||
<uses-permission
|
||||
android:name="com.picovr.permission.HAND_TRACKING" />
|
||||
|
||||
<application>
|
||||
|
||||
<activity
|
||||
android:name=".GodotEditor"
|
||||
android:exported="true"
|
||||
android:screenOrientation="landscape"
|
||||
tools:node="merge"
|
||||
tools:replace="android:screenOrientation">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.DEFAULT" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
</activity>
|
||||
|
||||
<activity
|
||||
android:name=".GodotXRGame"
|
||||
android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
|
||||
android:process=":GodotXRGame"
|
||||
android:launchMode="singleTask"
|
||||
android:icon="@mipmap/ic_play_window"
|
||||
android:label="@string/godot_game_activity_name"
|
||||
android:exported="false"
|
||||
android:screenOrientation="landscape"
|
||||
android:resizeableActivity="false"
|
||||
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.DEFAULT" />
|
||||
<category android:name="org.khronos.openxr.intent.category.IMMERSIVE_HMD" />
|
||||
</intent-filter>
|
||||
</activity>
|
||||
|
||||
<!--
|
||||
We remove this meta-data originating from the vendors plugin as we only need the loader for
|
||||
now since the project being edited provides its own version of the vendors plugin.
|
||||
|
||||
This needs to be removed once we start implementing the immersive version of the project
|
||||
manager and editor windows.
|
||||
-->
|
||||
<meta-data
|
||||
android:name="org.godotengine.plugin.v2.GodotOpenXRPico"
|
||||
android:value="org.godotengine.openxr.vendors.pico.GodotOpenXRPico"
|
||||
tools:node="remove"/>
|
||||
|
||||
<!-- Enable system splash screen. Passthrough splash screen is not supported yet-->
|
||||
<meta-data
|
||||
android:name="pvr.app.splash"
|
||||
android:value="0" />
|
||||
|
||||
<!-- Enable passthrough-->
|
||||
<meta-data
|
||||
android:name="enable_vst"
|
||||
android:value="1" />
|
||||
|
||||
<!-- PICO hand tracking -->
|
||||
<meta-data
|
||||
android:name="handtracking"
|
||||
android:value="1" />
|
||||
|
||||
<!-- Run as a 2D window app.-->
|
||||
<meta-data
|
||||
android:name="pvr.app.type"
|
||||
android:value="2d"
|
||||
tools:replace="android:value"/>
|
||||
|
||||
</application>
|
||||
|
||||
</manifest>
|
||||
Loading…
Add table
Add a link
Reference in a new issue