Merge pull request #64801 from clayjohn/plane-quad

Remove QuadMesh and add orientation parameter to PlaneMesh
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Rémi Verschelde 2022-08-25 07:38:30 +02:00 committed by GitHub
commit a0113a98e4
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6 changed files with 65 additions and 147 deletions

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@ -990,6 +990,13 @@ void PlaneMesh::_create_mesh_array(Array &p_arr) const {
Size2 start_pos = size * -0.5;
Vector3 normal = Vector3(0.0, 1.0, 0.0);
if (orientation == FACE_X) {
normal = Vector3(1.0, 0.0, 0.0);
} else if (orientation == FACE_Z) {
normal = Vector3(0.0, 0.0, 1.0);
}
Vector<Vector3> points;
Vector<Vector3> normals;
Vector<float> tangents;
@ -1015,8 +1022,14 @@ void PlaneMesh::_create_mesh_array(Array &p_arr) const {
u /= (subdivide_w + 1.0);
v /= (subdivide_d + 1.0);
points.push_back(Vector3(-x, 0.0, -z) + center_offset);
normals.push_back(Vector3(0.0, 1.0, 0.0));
if (orientation == FACE_X) {
points.push_back(Vector3(0.0, z, x) + center_offset);
} else if (orientation == FACE_Y) {
points.push_back(Vector3(-x, 0.0, -z) + center_offset);
} else if (orientation == FACE_Z) {
points.push_back(Vector3(-x, z, 0.0) + center_offset);
}
normals.push_back(normal);
ADD_TANGENT(1.0, 0.0, 0.0, 1.0);
uvs.push_back(Vector2(1.0 - u, 1.0 - v)); /* 1.0 - uv to match orientation with Quad */
point++;
@ -1053,13 +1066,22 @@ void PlaneMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_subdivide_width"), &PlaneMesh::get_subdivide_width);
ClassDB::bind_method(D_METHOD("set_subdivide_depth", "subdivide"), &PlaneMesh::set_subdivide_depth);
ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &PlaneMesh::get_subdivide_depth);
ClassDB::bind_method(D_METHOD("set_center_offset", "offset"), &PlaneMesh::set_center_offset);
ClassDB::bind_method(D_METHOD("get_center_offset"), &PlaneMesh::get_center_offset);
ClassDB::bind_method(D_METHOD("set_orientation", "orientation"), &PlaneMesh::set_orientation);
ClassDB::bind_method(D_METHOD("get_orientation"), &PlaneMesh::get_orientation);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "suffix:m"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_width", "get_subdivide_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_depth", "get_subdivide_depth");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_center_offset", "get_center_offset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "orientation", PROPERTY_HINT_ENUM, "Face X, Face Y, Face Z"), "set_orientation", "get_orientation");
BIND_ENUM_CONSTANT(FACE_X)
BIND_ENUM_CONSTANT(FACE_Y)
BIND_ENUM_CONSTANT(FACE_Z)
}
void PlaneMesh::set_size(const Size2 &p_size) {
@ -1098,6 +1120,15 @@ Vector3 PlaneMesh::get_center_offset() const {
return center_offset;
}
void PlaneMesh::set_orientation(const Orientation p_orientation) {
orientation = p_orientation;
_request_update();
}
PlaneMesh::Orientation PlaneMesh::get_orientation() const {
return orientation;
}
PlaneMesh::PlaneMesh() {}
/**
@ -1380,98 +1411,6 @@ int PrismMesh::get_subdivide_depth() const {
PrismMesh::PrismMesh() {}
/**
QuadMesh
*/
void QuadMesh::_create_mesh_array(Array &p_arr) const {
Vector<Vector3> faces;
Vector<Vector3> normals;
Vector<float> tangents;
Vector<Vector2> uvs;
faces.resize(6);
normals.resize(6);
tangents.resize(6 * 4);
uvs.resize(6);
Vector2 _size = Vector2(size.x / 2.0f, size.y / 2.0f);
Vector3 quad_faces[4] = {
Vector3(-_size.x, -_size.y, 0) + center_offset,
Vector3(-_size.x, _size.y, 0) + center_offset,
Vector3(_size.x, _size.y, 0) + center_offset,
Vector3(_size.x, -_size.y, 0) + center_offset,
};
static const int indices[6] = {
0, 1, 2,
0, 2, 3
};
for (int i = 0; i < 6; i++) {
int j = indices[i];
faces.set(i, quad_faces[j]);
normals.set(i, Vector3(0, 0, 1));
tangents.set(i * 4 + 0, 1.0);
tangents.set(i * 4 + 1, 0.0);
tangents.set(i * 4 + 2, 0.0);
tangents.set(i * 4 + 3, 1.0);
static const Vector2 quad_uv[4] = {
Vector2(0, 1),
Vector2(0, 0),
Vector2(1, 0),
Vector2(1, 1),
};
uvs.set(i, quad_uv[j]);
}
p_arr[RS::ARRAY_VERTEX] = faces;
p_arr[RS::ARRAY_NORMAL] = normals;
p_arr[RS::ARRAY_TANGENT] = tangents;
p_arr[RS::ARRAY_TEX_UV] = uvs;
}
void QuadMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &QuadMesh::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &QuadMesh::get_size);
ClassDB::bind_method(D_METHOD("set_center_offset", "center_offset"), &QuadMesh::set_center_offset);
ClassDB::bind_method(D_METHOD("get_center_offset"), &QuadMesh::get_center_offset);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "suffix:m"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_center_offset", "get_center_offset");
}
uint32_t QuadMesh::surface_get_format(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, 1, 0);
return RS::ARRAY_FORMAT_VERTEX | RS::ARRAY_FORMAT_NORMAL | RS::ARRAY_FORMAT_TANGENT | RS::ARRAY_FORMAT_TEX_UV;
}
QuadMesh::QuadMesh() {
primitive_type = PRIMITIVE_TRIANGLES;
}
void QuadMesh::set_size(const Size2 &p_size) {
size = p_size;
_request_update();
}
Size2 QuadMesh::get_size() const {
return size;
}
void QuadMesh::set_center_offset(Vector3 p_center_offset) {
center_offset = p_center_offset;
_request_update();
}
Vector3 QuadMesh::get_center_offset() const {
return center_offset;
}
/**
SphereMesh
*/