SoftBody3D: Add a property for scaling rest lengths of edge constraints

This commit is contained in:
Elzewyr 2025-05-12 19:33:39 +03:00
parent 0d8f33a74a
commit 9f67bf96fa
19 changed files with 126 additions and 0 deletions

View file

@ -202,6 +202,10 @@ bool JoltSoftBody3D::_ref_shared_data() {
vertex_attrib.mCompliance = vertex_attrib.mShearCompliance = inverse_stiffness;
settings.CreateConstraints(&vertex_attrib, 1, JPH::SoftBodySharedSettings::EBendType::None);
float multiplier = 1.0f - shrinking_factor;
for (JPH::SoftBodySharedSettings::Edge &e : settings.mEdgeConstraints) {
e.mRestLength *= multiplier;
}
settings.Optimize();
} else {
iter_shared_data->value.ref_count++;
@ -454,6 +458,14 @@ void JoltSoftBody3D::set_stiffness_coefficient(float p_coefficient) {
stiffness_coefficient = CLAMP(p_coefficient, 0.0f, 1.0f);
}
float JoltSoftBody3D::get_shrinking_factor() const {
return shrinking_factor;
}
void JoltSoftBody3D::set_shrinking_factor(float p_shrinking_factor) {
shrinking_factor = p_shrinking_factor;
}
void JoltSoftBody3D::set_pressure(float p_pressure) {
if (unlikely(pressure == p_pressure)) {
return;