Style: Harmonize header includes in platform ports
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:
Includes from the platform port or module should be included with relative
paths (relative to the root folder of the modular component, e.g.
`platform/linuxbsd/`), in their own section before Godot's "core" includes.
The `api` and `export` subfolders also need to be handled as self-contained
(and thus use relative paths for their "local" includes) as they are all
compiled for each editor platform, without necessarily having the api/export
matching platform folder in the include path.
E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp`
and those need to use relative includes for it to work.
This commit is contained in:
parent
2985a9ac34
commit
9e4315bb50
116 changed files with 372 additions and 309 deletions
55
platform/android/vulkan_context_android.h
Normal file
55
platform/android/vulkan_context_android.h
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
/**************************************************************************/
|
||||
/* vulkan_context_android.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef VULKAN_CONTEXT_ANDROID_H
|
||||
#define VULKAN_CONTEXT_ANDROID_H
|
||||
|
||||
#ifdef VULKAN_ENABLED
|
||||
|
||||
#include "drivers/vulkan/vulkan_context.h"
|
||||
|
||||
struct ANativeWindow;
|
||||
|
||||
class VulkanContextAndroid : public VulkanContext {
|
||||
virtual const char *_get_platform_surface_extension() const override;
|
||||
|
||||
public:
|
||||
Error window_create(ANativeWindow *p_window, DisplayServer::VSyncMode p_vsync_mode, int p_width, int p_height);
|
||||
|
||||
VulkanContextAndroid() = default;
|
||||
~VulkanContextAndroid() override = default;
|
||||
|
||||
protected:
|
||||
bool _use_validation_layers() override;
|
||||
};
|
||||
|
||||
#endif // VULKAN_ENABLED
|
||||
|
||||
#endif // VULKAN_CONTEXT_ANDROID_H
|
||||
Loading…
Add table
Add a link
Reference in a new issue