Remove get_stack_bottom
It's not used in godot-nim any longer and there were no other uses for it.
This commit is contained in:
parent
a5db25bd27
commit
9d6d20e67c
5 changed files with 0 additions and 25 deletions
|
|
@ -606,10 +606,6 @@ bool OS::has_feature(const String &p_feature) {
|
|||
return false;
|
||||
}
|
||||
|
||||
void *OS::get_stack_bottom() const {
|
||||
return _stack_bottom;
|
||||
}
|
||||
|
||||
OS::OS() {
|
||||
void *volatile stack_bottom;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue