Implement GDExtension export plugin.
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13 changed files with 231 additions and 52 deletions
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@ -107,7 +107,7 @@ namespace GodotTools.Export
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ExecuteCompiler(FindCrossCompiler(compilerDirPath), compilerArgs, bclDir);
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// The Godot exporter expects us to pass the abi in the tags parameter
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exporter.AddSharedObject(soFilePath, tags: new[] { abi });
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exporter.AddSharedObject(soFilePath, tags: new[] { abi }, "");
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}
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}
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}
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@ -134,7 +134,7 @@ namespace GodotTools.Export
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if (platform == OS.Platforms.MacOS)
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{
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exporter.AddSharedObject(tempOutputFilePath, tags: null);
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exporter.AddSharedObject(tempOutputFilePath, tags: null, "");
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}
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else
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{
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