[HTML5] Implement Godot <-> JavaScript interface.

This commit is contained in:
Fabio Alessandrelli 2021-01-26 10:06:29 +01:00
parent eed483c481
commit 9811035ebf
9 changed files with 793 additions and 172 deletions

View file

@ -6,7 +6,7 @@ javascript_files = [
"audio_driver_javascript.cpp",
"display_server_javascript.cpp",
"http_client_javascript.cpp",
"javascript_eval.cpp",
"javascript_singleton.cpp",
"javascript_main.cpp",
"os_javascript.cpp",
"api/javascript_tools_editor_plugin.cpp",
@ -26,7 +26,7 @@ sys_env.AddJSLibraries(
if env["tools"]:
sys_env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"])
if env["javascript_eval"]:
sys_env.AddJSLibraries(["js/libs/library_godot_eval.js"])
sys_env.AddJSLibraries(["js/libs/library_godot_javascript_singleton.js"])
for lib in sys_env["JS_LIBS"]:
sys_env.Append(LINKFLAGS=["--js-library", lib])