Decrease the default VoxelGI quality to improve performance
On a GeForce GTX 1080 in 2002×1447 resolution, decreasing VoxelGI quality from High to Low quality saves 1.2 ms of GPU time in a medium-sized test scene. This only results in a minor drop in quality.
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3 changed files with 3 additions and 3 deletions
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@ -1636,7 +1636,7 @@
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</member>
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<member name="rendering/global_illumination/sdfgi/probe_ray_count" type="int" setter="" getter="" default="1">
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</member>
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<member name="rendering/global_illumination/voxel_gi/quality" type="int" setter="" getter="" default="1">
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<member name="rendering/global_illumination/voxel_gi/quality" type="int" setter="" getter="" default="0">
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</member>
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<member name="rendering/lightmapping/bake_performance/max_rays_per_pass" type="int" setter="" getter="" default="32">
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</member>
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