Ensure shadow material and mesh are not used with wireframe mode
And in the Compatibility renderer actually use the wireframe render mode
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5 changed files with 8 additions and 5 deletions
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@ -555,6 +555,7 @@
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</constant>
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<constant name="DEBUG_DRAW_WIREFRAME" value="4" enum="DebugDraw">
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Objects are displayed as wireframe models.
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[b]Note:[/b] [method RenderingServer.set_debug_generate_wireframes] must be called before loading any meshes for wireframes to be visible when using the Compatibility renderer.
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</constant>
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<constant name="DEBUG_DRAW_NORMAL_BUFFER" value="5" enum="DebugDraw">
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Objects are displayed without lighting information and their textures replaced by normal mapping.
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