Code quality: Fix header guards consistency

Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
This commit is contained in:
Rémi Verschelde 2022-07-23 23:41:51 +02:00
parent 3084a48ace
commit 90019676b0
491 changed files with 1009 additions and 863 deletions

View file

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VISUAL_INSTANCE_H
#define VISUAL_INSTANCE_H
#ifndef VISUAL_INSTANCE_3D_H
#define VISUAL_INSTANCE_3D_H
#include "scene/3d/node_3d.h"
@ -196,4 +196,4 @@ VARIANT_ENUM_CAST(GeometryInstance3D::LightmapScale);
VARIANT_ENUM_CAST(GeometryInstance3D::GIMode);
VARIANT_ENUM_CAST(GeometryInstance3D::VisibilityRangeFadeMode);
#endif
#endif // VISUAL_INSTANCE_3D_H