Add a new HashMap implementation
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<>
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95 changed files with 1434 additions and 1874 deletions
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@ -2077,10 +2077,9 @@ Vector<StringName> MaterialStorage::global_variable_get_list() const {
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ERR_FAIL_V_MSG(Vector<StringName>(), "This function should never be used outside the editor, it can severely damage performance.");
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}
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const StringName *K = nullptr;
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Vector<StringName> names;
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while ((K = global_variables.variables.next(K))) {
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names.push_back(*K);
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for (const KeyValue<StringName, GlobalVariables::Variable> &E : global_variables.variables) {
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names.push_back(E.key);
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}
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names.sort_custom<StringName::AlphCompare>();
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return names;
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