Add global_position and global_rotation to Node3D

This commit is contained in:
foxydevloper 2021-07-21 00:13:52 -04:00
parent d30a0d223e
commit 8b16a4131f
3 changed files with 44 additions and 0 deletions

View file

@ -182,12 +182,18 @@ public:
void set_rotation(const Vector3 &p_euler_rad);
void set_scale(const Vector3 &p_scale);
void set_global_position(const Vector3 &p_position);
void set_global_rotation(const Vector3 &p_euler_rad);
Vector3 get_position() const;
RotationOrder get_rotation_order() const;
Vector3 get_rotation() const;
Vector3 get_scale() const;
Vector3 get_global_position() const;
Vector3 get_global_rotation() const;
void set_transform(const Transform3D &p_transform);
void set_basis(const Basis &p_basis);
void set_quaternion(const Quaternion &p_quaternion);