Cleanup remaining EditorUndoRedoManager usages
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59 changed files with 408 additions and 406 deletions
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@ -35,7 +35,6 @@
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#include "scene/2d/collision_shape_2d.h"
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class CanvasItemEditor;
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class EditorUndoRedoManager;
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class CollisionShape2DEditor : public Control {
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GDCLASS(CollisionShape2DEditor, Control);
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@ -62,7 +61,6 @@ class CollisionShape2DEditor : public Control {
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Point2(1, -1),
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};
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Ref<EditorUndoRedoManager> undo_redo;
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CanvasItemEditor *canvas_item_editor = nullptr;
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CollisionShape2D *node = nullptr;
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