GDScript: Fix and simplify coroutine stack clearing
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5 changed files with 72 additions and 36 deletions
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@ -505,7 +505,6 @@ class GDScriptFunctionState : public RefCounted {
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GDScriptFunction *function = nullptr;
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GDScriptFunction::CallState state;
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Variant _signal_callback(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
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Ref<GDScriptFunctionState> first_state;
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SelfList<GDScriptFunctionState> scripts_list;
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SelfList<GDScriptFunctionState> instances_list;
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