-Added triplanar mapping modes
-Some fixes to shader lang
This commit is contained in:
parent
fdcac7be02
commit
84de71872f
7 changed files with 296 additions and 85 deletions
|
|
@ -416,7 +416,8 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
|
|||
strings.push_back(fragment_code4.get_data());
|
||||
|
||||
#ifdef DEBUG_SHADER
|
||||
DEBUG_PRINT("\nFragment Code:\n\n" + String(code_string.get_data()));
|
||||
DEBUG_PRINT("\nFragment Globals:\n\n" + String(code_globals.get_data()));
|
||||
DEBUG_PRINT("\nFragment Code:\n\n" + String(code_string2.get_data()));
|
||||
for (int i = 0; i < strings.size(); i++) {
|
||||
|
||||
//print_line("frag strings "+itos(i)+":"+String(strings[i]));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue