class reference proofreading
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Compares two floating-point numbers in order to return a required vector within the visual shader graph.
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</brief_description>
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<description>
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First two ports are scalar floatin-point numbers to compare, third is tolerance comparison amount and last three ports represents a vectors returned if [code]a == b[/code], [code]a > b[/code] and [code]a < b[/code] respectively.
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First two ports are scalar floating-point numbers to compare, third is tolerance comparison amount and last three ports represents a vectors returned if [code]a == b[/code], [code]a > b[/code] and [code]a < b[/code] respectively.
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</description>
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<tutorials>
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</tutorials>
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