Rename uniform to parameter across the engine
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80 changed files with 1523 additions and 1494 deletions
11
doc/classes/VisualShaderNodeTexture2DParameter.xml
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11
doc/classes/VisualShaderNodeTexture2DParameter.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeTexture2DParameter" inherits="VisualShaderNodeTextureParameter" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Provides a 2D texture parameter within the visual shader graph.
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</brief_description>
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<description>
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Translated to [code]uniform sampler2D[/code] in the shader language.
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</description>
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<tutorials>
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</tutorials>
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</class>
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