Don't return reference on copy assignment operators
We prefer to prevent using chained assignment (`T a = b = c = T();`) as this can lead to confusing code and subtle bugs. According to https://en.wikipedia.org/wiki/Assignment_operator_(C%2B%2B), C++ allows any arbitrary return type, so this is standard compliant. This could be re-assessed if/when we have an actual need for a behavior more akin to that of the C++ STL, for now this PR simply changes a handful of cases which were inconsistent with the rest of the codebase (`void` return type was already the most common case prior to this commit).
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28 changed files with 93 additions and 90 deletions
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@ -234,19 +234,17 @@ public:
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data[i] = p_from.data[i];
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}
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}
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inline LocalVector &operator=(const LocalVector &p_from) {
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inline void operator=(const LocalVector &p_from) {
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resize(p_from.size());
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for (U i = 0; i < p_from.count; i++) {
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data[i] = p_from.data[i];
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}
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return *this;
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}
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inline LocalVector &operator=(const Vector<T> &p_from) {
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inline void operator=(const Vector<T> &p_from) {
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resize(p_from.size());
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for (U i = 0; i < count; i++) {
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data[i] = p_from[i];
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}
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return *this;
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}
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_FORCE_INLINE_ ~LocalVector() {
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