doc: Use self-closing tags for return and argument
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
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408 changed files with 14025 additions and 28050 deletions
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@ -17,28 +17,22 @@
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</tutorials>
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<methods>
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<method name="Color" qualifiers="constructor">
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<return type="Color">
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</return>
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<return type="Color" />
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<description>
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Constructs a default-initialized [Color] with all components set to [code]0[/code].
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</description>
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</method>
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<method name="Color" qualifiers="constructor">
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<return type="Color">
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</return>
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<argument index="0" name="from" type="Color">
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</argument>
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<return type="Color" />
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<argument index="0" name="from" type="Color" />
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<description>
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Constructs a [Color] as a copy of the given [Color].
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</description>
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</method>
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<method name="Color" qualifiers="constructor">
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<return type="Color">
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</return>
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<argument index="0" name="from" type="Color">
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</argument>
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<argument index="1" name="alpha" type="float">
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</argument>
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<return type="Color" />
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<argument index="0" name="from" type="Color" />
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<argument index="1" name="alpha" type="float" />
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<description>
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Constructs a [Color] from an existing color, but with a custom alpha value.
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[codeblocks]
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@ -52,36 +46,26 @@
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</description>
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</method>
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<method name="Color" qualifiers="constructor">
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<return type="Color">
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</return>
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<argument index="0" name="code" type="String">
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</argument>
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<return type="Color" />
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<argument index="0" name="code" type="String" />
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<description>
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Constructs a [Color] either from an HTML color code or from a standardized color name. Supported color names are the same as the constants.
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</description>
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</method>
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<method name="Color" qualifiers="constructor">
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<return type="Color">
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</return>
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<argument index="0" name="code" type="String">
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</argument>
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<argument index="1" name="alpha" type="float">
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</argument>
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<return type="Color" />
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<argument index="0" name="code" type="String" />
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<argument index="1" name="alpha" type="float" />
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<description>
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Constructs a [Color] either from an HTML color code or from a standardized color name, with [code]alpha[/code] on the range of 0 to 1. Supported color names are the same as the constants.
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</description>
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</method>
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<method name="Color" qualifiers="constructor">
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<return type="Color">
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</return>
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<argument index="0" name="r" type="float">
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</argument>
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<argument index="1" name="g" type="float">
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</argument>
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<argument index="2" name="b" type="float">
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</argument>
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<argument index="3" name="a" type="float">
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</argument>
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<return type="Color" />
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<argument index="0" name="r" type="float" />
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<argument index="1" name="g" type="float" />
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<argument index="2" name="b" type="float" />
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<argument index="3" name="a" type="float" />
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<description>
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Constructs a [Color] from RGBA values, typically between 0 and 1.
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[codeblocks]
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@ -95,14 +79,10 @@
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</description>
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</method>
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<method name="Color" qualifiers="constructor">
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<return type="Color">
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</return>
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<argument index="0" name="r" type="float">
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</argument>
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<argument index="1" name="g" type="float">
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</argument>
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<argument index="2" name="b" type="float">
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</argument>
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<return type="Color" />
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<argument index="0" name="r" type="float" />
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<argument index="1" name="g" type="float" />
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<argument index="2" name="b" type="float" />
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<description>
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Constructs a [Color] from RGB values, typically between 0 and 1. Alpha will be 1.
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[codeblocks]
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@ -116,10 +96,8 @@
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</description>
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</method>
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<method name="blend" qualifiers="const">
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<return type="Color">
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</return>
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<argument index="0" name="over" type="Color">
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</argument>
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<return type="Color" />
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<argument index="0" name="over" type="Color" />
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<description>
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Returns a new color resulting from blending this color over another. If the color is opaque, the result is also opaque. The second color may have a range of alpha values.
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[codeblocks]
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@ -137,21 +115,16 @@
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</description>
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</method>
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<method name="clamp" qualifiers="const">
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<return type="Color">
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</return>
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<argument index="0" name="min" type="Color" default="Color(0, 0, 0, 0)">
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</argument>
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<argument index="1" name="max" type="Color" default="Color(1, 1, 1, 1)">
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</argument>
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<return type="Color" />
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<argument index="0" name="min" type="Color" default="Color(0, 0, 0, 0)" />
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<argument index="1" name="max" type="Color" default="Color(1, 1, 1, 1)" />
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<description>
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Returns a new color with all components clamped between the components of [code]min[/code] and [code]max[/code], by running [method @GlobalScope.clamp] on each component.
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</description>
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</method>
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<method name="darkened" qualifiers="const">
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<return type="Color">
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</return>
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<argument index="0" name="amount" type="float">
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</argument>
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<return type="Color" />
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<argument index="0" name="amount" type="float" />
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<description>
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Returns a new color resulting from making this color darker by the specified percentage (ratio from 0 to 1).
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[codeblocks]
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@ -167,88 +140,67 @@
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</description>
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</method>
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<method name="find_named_color" qualifiers="static">
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<return type="int">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<return type="int" />
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<argument index="0" name="name" type="String" />
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<description>
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</description>
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</method>
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<method name="from_rgbe9995" qualifiers="static">
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<return type="Color">
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</return>
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<argument index="0" name="rgbe" type="int">
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</argument>
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<return type="Color" />
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<argument index="0" name="rgbe" type="int" />
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<description>
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</description>
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</method>
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<method name="from_string" qualifiers="static">
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<return type="Color">
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</return>
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<argument index="0" name="str" type="String">
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</argument>
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<argument index="1" name="default" type="Color">
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</argument>
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<return type="Color" />
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<argument index="0" name="str" type="String" />
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<argument index="1" name="default" type="Color" />
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<description>
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</description>
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</method>
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<method name="get_named_color" qualifiers="static">
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<return type="Color">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<return type="Color" />
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<argument index="0" name="idx" type="int" />
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<description>
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</description>
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</method>
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<method name="get_named_color_count" qualifiers="static">
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<return type="int">
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</return>
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="get_named_color_name" qualifiers="static">
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<return type="String">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<return type="String" />
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<argument index="0" name="idx" type="int" />
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<description>
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</description>
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</method>
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<method name="hex" qualifiers="static">
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<return type="Color">
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</return>
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<argument index="0" name="hex" type="int">
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</argument>
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<return type="Color" />
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<argument index="0" name="hex" type="int" />
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<description>
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</description>
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</method>
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<method name="hex64" qualifiers="static">
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<return type="Color">
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</return>
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<argument index="0" name="hex" type="int">
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</argument>
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<return type="Color" />
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<argument index="0" name="hex" type="int" />
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<description>
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</description>
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</method>
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<method name="html" qualifiers="static">
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<return type="Color">
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</return>
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<argument index="0" name="rgba" type="String">
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</argument>
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<return type="Color" />
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<argument index="0" name="rgba" type="String" />
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<description>
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</description>
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</method>
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<method name="html_is_valid" qualifiers="static">
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<return type="bool">
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</return>
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<argument index="0" name="color" type="String">
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</argument>
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<return type="bool" />
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<argument index="0" name="color" type="String" />
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<description>
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</description>
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</method>
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<method name="inverted" qualifiers="const">
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<return type="Color">
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</return>
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<return type="Color" />
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<description>
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Returns the inverted color [code](1 - r, 1 - g, 1 - b, a)[/code].
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[codeblocks]
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@ -264,21 +216,16 @@
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</description>
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</method>
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<method name="is_equal_approx" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="to" type="Color">
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</argument>
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<return type="bool" />
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<argument index="0" name="to" type="Color" />
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<description>
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Returns [code]true[/code] if this color and [code]color[/code] are approximately equal, by running [method @GlobalScope.is_equal_approx] on each component.
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</description>
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</method>
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<method name="lerp" qualifiers="const">
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<return type="Color">
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</return>
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<argument index="0" name="to" type="Color">
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</argument>
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<argument index="1" name="weight" type="float">
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</argument>
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<return type="Color" />
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<argument index="0" name="to" type="Color" />
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<argument index="1" name="weight" type="float" />
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<description>
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Returns the linear interpolation with another color. The interpolation factor [code]weight[/code] is between 0 and 1.
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[codeblocks]
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@ -296,10 +243,8 @@
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</description>
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</method>
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<method name="lightened" qualifiers="const">
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<return type="Color">
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</return>
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<argument index="0" name="amount" type="float">
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</argument>
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<return type="Color" />
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<argument index="0" name="amount" type="float" />
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<description>
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Returns a new color resulting from making this color lighter by the specified percentage (ratio from 0 to 1).
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[codeblocks]
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@ -315,108 +260,83 @@
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</description>
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</method>
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<method name="operator !=" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="Color">
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</argument>
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<return type="bool" />
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<argument index="0" name="right" type="Color" />
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<description>
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</description>
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</method>
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<method name="operator *" qualifiers="operator">
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<return type="Color">
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</return>
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<argument index="0" name="right" type="Color">
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</argument>
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<return type="Color" />
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<argument index="0" name="right" type="Color" />
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<description>
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</description>
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</method>
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<method name="operator *" qualifiers="operator">
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<return type="Color">
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</return>
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<argument index="0" name="right" type="float">
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</argument>
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<return type="Color" />
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<argument index="0" name="right" type="float" />
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<description>
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</description>
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</method>
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<method name="operator *" qualifiers="operator">
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<return type="Color">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<return type="Color" />
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<argument index="0" name="right" type="int" />
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<description>
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</description>
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</method>
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<method name="operator +" qualifiers="operator">
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<return type="Color">
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</return>
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<argument index="0" name="right" type="Color">
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</argument>
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<return type="Color" />
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<argument index="0" name="right" type="Color" />
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<description>
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</description>
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</method>
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<method name="operator -" qualifiers="operator">
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<return type="Color">
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</return>
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<argument index="0" name="right" type="Color">
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</argument>
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<return type="Color" />
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<argument index="0" name="right" type="Color" />
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<description>
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</description>
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</method>
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<method name="operator /" qualifiers="operator">
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<return type="Color">
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</return>
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<argument index="0" name="right" type="Color">
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</argument>
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<return type="Color" />
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<argument index="0" name="right" type="Color" />
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<description>
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</description>
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</method>
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<method name="operator /" qualifiers="operator">
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<return type="Color">
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</return>
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<argument index="0" name="right" type="float">
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</argument>
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<return type="Color" />
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<argument index="0" name="right" type="float" />
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<description>
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</description>
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</method>
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<method name="operator /" qualifiers="operator">
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<return type="Color">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<return type="Color" />
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<argument index="0" name="right" type="int" />
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<description>
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</description>
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</method>
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<method name="operator ==" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="Color">
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</argument>
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<return type="bool" />
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<argument index="0" name="right" type="Color" />
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<description>
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</description>
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</method>
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<method name="operator []" qualifiers="operator">
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<return type="float">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<return type="float" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="operator unary+" qualifiers="operator">
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<return type="Color">
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</return>
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<return type="Color" />
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<description>
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</description>
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</method>
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<method name="operator unary-" qualifiers="operator">
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<return type="Color">
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</return>
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<return type="Color" />
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<description>
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</description>
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</method>
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<method name="to_abgr32" qualifiers="const">
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<return type="int">
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</return>
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<return type="int" />
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<description>
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Returns the color converted to a 32-bit integer in ABGR format (each byte represents a color channel). ABGR is the reversed version of the default format.
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[codeblocks]
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@ -432,8 +352,7 @@
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</description>
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</method>
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<method name="to_abgr64" qualifiers="const">
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<return type="int">
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</return>
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<return type="int" />
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<description>
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Returns the color converted to a 64-bit integer in ABGR format (each word represents a color channel). ABGR is the reversed version of the default format.
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[codeblocks]
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@ -449,8 +368,7 @@
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</description>
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</method>
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<method name="to_argb32" qualifiers="const">
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<return type="int">
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</return>
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<return type="int" />
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<description>
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Returns the color converted to a 32-bit integer in ARGB format (each byte represents a color channel). ARGB is more compatible with DirectX.
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[codeblocks]
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@ -466,8 +384,7 @@
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</description>
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</method>
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<method name="to_argb64" qualifiers="const">
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<return type="int">
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</return>
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<return type="int" />
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<description>
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Returns the color converted to a 64-bit integer in ARGB format (each word represents a color channel). ARGB is more compatible with DirectX.
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[codeblocks]
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@ -483,10 +400,8 @@
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</description>
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</method>
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<method name="to_html" qualifiers="const">
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<return type="String">
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</return>
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<argument index="0" name="with_alpha" type="bool" default="true">
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</argument>
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<return type="String" />
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<argument index="0" name="with_alpha" type="bool" default="true" />
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<description>
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Returns the color converted to an HTML hexadecimal color string in RGBA format (ex: [code]ff34f822[/code]).
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Setting [code]with_alpha[/code] to [code]false[/code] excludes alpha from the hexadecimal string (and uses RGB instead of RGBA format).
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|
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@ -505,8 +420,7 @@
|
|||
</description>
|
||||
</method>
|
||||
<method name="to_rgba32" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
<return type="int" />
|
||||
<description>
|
||||
Returns the color converted to a 32-bit integer in RGBA format (each byte represents a color channel). RGBA is Godot's default format.
|
||||
[codeblocks]
|
||||
|
|
@ -522,8 +436,7 @@
|
|||
</description>
|
||||
</method>
|
||||
<method name="to_rgba64" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
<return type="int" />
|
||||
<description>
|
||||
Returns the color converted to a 64-bit integer in RGBA format (each word represents a color channel). RGBA is Godot's default format.
|
||||
[codeblocks]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue