Initialize class variables with default values in scene/ [2/2]

This commit is contained in:
Rafał Mikrut 2021-02-09 18:24:36 +01:00
parent df9c98e107
commit 7961a1dea3
171 changed files with 1007 additions and 1889 deletions

View file

@ -36,13 +36,13 @@
class Timer : public Node {
GDCLASS(Timer, Node);
float wait_time;
bool one_shot;
bool autostart;
bool processing;
bool paused;
float wait_time = 1.0;
bool one_shot = false;
bool autostart = false;
bool processing = false;
bool paused = false;
double time_left;
double time_left = -1.0;
protected:
void _notification(int p_what);
@ -78,7 +78,7 @@ public:
Timer();
private:
TimerProcessMode timer_process_mode;
TimerProcessMode timer_process_mode = TIMER_PROCESS_IDLE;
void _set_process(bool p_process, bool p_force = false);
};