Initialize class variables with default values in scene/ [2/2]
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171 changed files with 1007 additions and 1889 deletions
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@ -702,7 +702,7 @@ float AnimationNodeTransition::process(float p_time, bool p_seek) {
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return 0;
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}
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float rem = 0;
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float rem = 0.0;
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if (prev < 0) { // process current animation, check for transition
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