fix AudioListener3D not tracking self velocity for doppler
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6 changed files with 87 additions and 13 deletions
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@ -175,6 +175,7 @@
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</member>
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<member name="doppler_tracking" type="int" setter="set_doppler_tracking" getter="get_doppler_tracking" enum="Camera3D.DopplerTracking" default="0">
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If not [constant DOPPLER_TRACKING_DISABLED], this camera will simulate the [url=https://en.wikipedia.org/wiki/Doppler_effect]Doppler effect[/url] for objects changed in particular [code]_process[/code] methods.
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[b]Note:[/b] The Doppler effect will only be heard on [AudioStreamPlayer3D]s if [member AudioStreamPlayer3D.doppler_tracking] is not set to [constant AudioStreamPlayer3D.DOPPLER_TRACKING_DISABLED].
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</member>
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<member name="environment" type="Environment" setter="set_environment" getter="get_environment">
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The [Environment] to use for this camera.
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