Merge pull request #84933 from Calinou/editor-multimesh-populate-fix-node-type

Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog
This commit is contained in:
Rémi Verschelde 2023-12-04 23:07:58 +01:00
commit 764e468066
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@ -354,6 +354,9 @@ MultiMeshEditor::MultiMeshEditor() {
populate_dialog->get_ok_button()->connect("pressed", callable_mp(this, &MultiMeshEditor::_populate));
std = memnew(SceneTreeDialog);
Vector<StringName> valid_types;
valid_types.push_back("MeshInstance3D");
std->set_valid_types(valid_types);
populate_dialog->add_child(std);
std->connect("selected", callable_mp(this, &MultiMeshEditor::_browsed));