Add support for embedding game process in the Android Editor
- Implement Android editor specific `EmbeddedGodotGame` to support embedding the game window in the Android editor
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71 changed files with 2497 additions and 301 deletions
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@ -30,6 +30,7 @@ android_files = [
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"rendering_context_driver_vulkan_android.cpp",
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"variant/callable_jni.cpp",
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"dialog_utils_jni.cpp",
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"game_menu_utils_jni.cpp",
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]
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env_android = env.Clone()
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