Add SDL joystick input for iOS
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14 changed files with 306 additions and 747 deletions
151
thirdparty/sdl/haptic/dummy/SDL_syshaptic.c
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151
thirdparty/sdl/haptic/dummy/SDL_syshaptic.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#if defined(SDL_HAPTIC_DUMMY) || defined(SDL_HAPTIC_DISABLED)
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#include "../SDL_syshaptic.h"
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static bool SDL_SYS_LogicError(void)
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{
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return SDL_SetError("Logic error: No haptic devices available.");
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}
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bool SDL_SYS_HapticInit(void)
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{
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return true;
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}
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int SDL_SYS_NumHaptics(void)
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{
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return 0;
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}
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SDL_HapticID SDL_SYS_HapticInstanceID(int index)
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{
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SDL_SYS_LogicError();
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return 0;
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}
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const char *SDL_SYS_HapticName(int index)
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{
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SDL_SYS_LogicError();
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return NULL;
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}
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bool SDL_SYS_HapticOpen(SDL_Haptic *haptic)
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{
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return SDL_SYS_LogicError();
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}
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int SDL_SYS_HapticMouse(void)
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{
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return -1;
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}
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bool SDL_SYS_JoystickIsHaptic(SDL_Joystick *joystick)
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{
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return false;
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}
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bool SDL_SYS_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick)
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{
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return SDL_SYS_LogicError();
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}
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bool SDL_SYS_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick)
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{
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return false;
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}
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void SDL_SYS_HapticClose(SDL_Haptic *haptic)
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{
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return;
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}
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void SDL_SYS_HapticQuit(void)
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{
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return;
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}
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bool SDL_SYS_HapticNewEffect(SDL_Haptic *haptic,
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struct haptic_effect *effect, const SDL_HapticEffect *base)
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{
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return SDL_SYS_LogicError();
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}
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bool SDL_SYS_HapticUpdateEffect(SDL_Haptic *haptic,
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struct haptic_effect *effect,
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const SDL_HapticEffect *data)
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{
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return SDL_SYS_LogicError();
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}
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bool SDL_SYS_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect,
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Uint32 iterations)
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{
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return SDL_SYS_LogicError();
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}
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bool SDL_SYS_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
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{
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return SDL_SYS_LogicError();
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}
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void SDL_SYS_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
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{
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SDL_SYS_LogicError();
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return;
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}
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int SDL_SYS_HapticGetEffectStatus(SDL_Haptic *haptic,
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struct haptic_effect *effect)
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{
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SDL_SYS_LogicError();
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return -1;
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}
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bool SDL_SYS_HapticSetGain(SDL_Haptic *haptic, int gain)
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{
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return SDL_SYS_LogicError();
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}
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bool SDL_SYS_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter)
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{
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return SDL_SYS_LogicError();
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}
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bool SDL_SYS_HapticPause(SDL_Haptic *haptic)
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{
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return SDL_SYS_LogicError();
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}
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bool SDL_SYS_HapticResume(SDL_Haptic *haptic)
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{
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return SDL_SYS_LogicError();
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}
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bool SDL_SYS_HapticStopAll(SDL_Haptic *haptic)
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{
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return SDL_SYS_LogicError();
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}
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#endif // SDL_HAPTIC_DUMMY || SDL_HAPTIC_DISABLED
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45
thirdparty/sdl/loadso/dummy/SDL_sysloadso.c
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45
thirdparty/sdl/loadso/dummy/SDL_sysloadso.c
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@ -0,0 +1,45 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#if defined(SDL_LOADSO_DUMMY)
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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// System dependent library loading routines
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SDL_SharedObject *SDL_LoadObject(const char *sofile)
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{
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SDL_Unsupported();
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return NULL;
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}
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SDL_FunctionPointer SDL_LoadFunction(SDL_SharedObject *handle, const char *name)
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{
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SDL_Unsupported();
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return NULL;
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}
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void SDL_UnloadObject(SDL_SharedObject *handle)
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{
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// no-op.
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}
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#endif // SDL_LOADSO_DUMMY
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4
thirdparty/sdl/update-sdl.sh
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4
thirdparty/sdl/update-sdl.sh
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@ -52,13 +52,13 @@ rm -f $target/core/windows/version.rc
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rm -f $target/core/linux/SDL_{fcitx,ibus,ime,system_theme}.*
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mkdir $target/haptic
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cp -rv haptic/{*.{c,h},darwin,linux,windows} $target/haptic
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cp -rv haptic/{*.{c,h},darwin,dummy,linux,windows} $target/haptic
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mkdir $target/joystick
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cp -rv joystick/{*.{c,h},apple,darwin,hidapi,linux,windows} $target/joystick
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mkdir $target/loadso
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cp -rv loadso/dlopen $target/loadso
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cp -rv loadso/{dlopen,dummy} $target/loadso
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mkdir $target/sensor
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cp -rv sensor/{*.{c,h},dummy,windows} $target/sensor
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