feat: godot-engine-source-4.3-stable
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engine/thirdparty/graphite/src/inc/Segment.h
vendored
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engine/thirdparty/graphite/src/inc/Segment.h
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// SPDX-License-Identifier: MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later
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// Copyright 2010, SIL International, All rights reserved.
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#pragma once
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#include "inc/Main.h"
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#include <cassert>
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#include "inc/CharInfo.h"
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#include "inc/Face.h"
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#include "inc/FeatureVal.h"
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#include "inc/GlyphCache.h"
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#include "inc/GlyphFace.h"
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#include "inc/Slot.h"
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#include "inc/Position.h"
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#include "inc/List.h"
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#include "inc/Collider.h"
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#define MAX_SEG_GROWTH_FACTOR 64
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namespace graphite2 {
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typedef Vector<Features> FeatureList;
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typedef Vector<Slot *> SlotRope;
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typedef Vector<int16 *> AttributeRope;
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typedef Vector<SlotJustify *> JustifyRope;
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class Font;
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class Segment;
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class Silf;
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enum SpliceParam {
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/** sub-Segments longer than this are not cached
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* (in Unicode code points) */
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eMaxSpliceSize = 96
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};
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enum justFlags {
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gr_justStartInline = 1,
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gr_justEndInline = 2
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};
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class SegmentScopeState
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{
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private:
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friend class Segment;
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Slot * realFirstSlot;
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Slot * slotBeforeScope;
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Slot * slotAfterScope;
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Slot * realLastSlot;
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size_t numGlyphsOutsideScope;
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};
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class Segment
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{
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// Prevent copying of any kind.
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Segment(const Segment&);
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Segment& operator=(const Segment&);
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public:
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enum {
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SEG_INITCOLLISIONS = 1,
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SEG_HASCOLLISIONS = 2
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};
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size_t slotCount() const { return m_numGlyphs; } //one slot per glyph
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void extendLength(ptrdiff_t num) { m_numGlyphs += num; }
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Position advance() const { return m_advance; }
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bool runGraphite() { if (m_silf) return m_face->runGraphite(this, m_silf); else return true;};
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void chooseSilf(uint32 script) { m_silf = m_face->chooseSilf(script); }
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const Silf *silf() const { return m_silf; }
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size_t charInfoCount() const { return m_numCharinfo; }
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const CharInfo *charinfo(unsigned int index) const { return index < m_numCharinfo ? m_charinfo + index : NULL; }
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CharInfo *charinfo(unsigned int index) { return index < m_numCharinfo ? m_charinfo + index : NULL; }
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Segment(size_t numchars, const Face* face, uint32 script, int dir);
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~Segment();
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uint8 flags() const { return m_flags; }
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void flags(uint8 f) { m_flags = f; }
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Slot *first() { return m_first; }
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void first(Slot *p) { m_first = p; }
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Slot *last() { return m_last; }
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void last(Slot *p) { m_last = p; }
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void appendSlot(int i, int cid, int gid, int fid, size_t coffset);
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Slot *newSlot();
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void freeSlot(Slot *);
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SlotJustify *newJustify();
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void freeJustify(SlotJustify *aJustify);
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Position positionSlots(const Font *font=0, Slot *first=0, Slot *last=0, bool isRtl = false, bool isFinal = true);
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void associateChars(int offset, size_t num);
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void linkClusters(Slot *first, Slot *last);
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uint16 getClassGlyph(uint16 cid, uint16 offset) const { return m_silf->getClassGlyph(cid, offset); }
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uint16 findClassIndex(uint16 cid, uint16 gid) const { return m_silf->findClassIndex(cid, gid); }
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int addFeatures(const Features& feats) { m_feats.push_back(feats); return int(m_feats.size()) - 1; }
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uint32 getFeature(int index, uint8 findex) const { const FeatureRef* pFR=m_face->theSill().theFeatureMap().featureRef(findex); if (!pFR) return 0; else return pFR->getFeatureVal(m_feats[index]); }
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void setFeature(int index, uint8 findex, uint32 val) {
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const FeatureRef* pFR=m_face->theSill().theFeatureMap().featureRef(findex);
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if (pFR)
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{
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if (val > pFR->maxVal()) val = pFR->maxVal();
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pFR->applyValToFeature(val, m_feats[index]);
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} }
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int8 dir() const { return m_dir; }
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void dir(int8 val) { m_dir = val; }
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bool currdir() const { return ((m_dir >> 6) ^ m_dir) & 1; }
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uint8 passBits() const { return m_passBits; }
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void mergePassBits(const uint8 val) { m_passBits &= val; }
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int16 glyphAttr(uint16 gid, uint16 gattr) const { const GlyphFace * p = m_face->glyphs().glyphSafe(gid); return p ? p->attrs()[gattr] : 0; }
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int32 getGlyphMetric(Slot *iSlot, uint8 metric, uint8 attrLevel, bool rtl) const;
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float glyphAdvance(uint16 gid) const { return m_face->glyphs().glyph(gid)->theAdvance().x; }
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const Rect &theGlyphBBoxTemporary(uint16 gid) const { return m_face->glyphs().glyph(gid)->theBBox(); } //warning value may become invalid when another glyph is accessed
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Slot *findRoot(Slot *is) const { return is->attachedTo() ? findRoot(is->attachedTo()) : is; }
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int numAttrs() const { return m_silf->numUser(); }
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int defaultOriginal() const { return m_defaultOriginal; }
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const Face * getFace() const { return m_face; }
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const Features & getFeatures(unsigned int /*charIndex*/) { assert(m_feats.size() == 1); return m_feats[0]; }
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void bidiPass(int paradir, uint8 aMirror);
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int8 getSlotBidiClass(Slot *s) const;
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void doMirror(uint16 aMirror);
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Slot *addLineEnd(Slot *nSlot);
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void delLineEnd(Slot *s);
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bool hasJustification() const { return m_justifies.size() != 0; }
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void reverseSlots();
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bool isWhitespace(const int cid) const;
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bool hasCollisionInfo() const { return (m_flags & SEG_HASCOLLISIONS) && m_collisions; }
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SlotCollision *collisionInfo(const Slot *s) const { return m_collisions ? m_collisions + s->index() : 0; }
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CLASS_NEW_DELETE
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public: //only used by: GrSegment* makeAndInitialize(const GrFont *font, const GrFace *face, uint32 script, const FeaturesHandle& pFeats/*must not be IsNull*/, encform enc, const void* pStart, size_t nChars, int dir);
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bool read_text(const Face *face, const Features* pFeats/*must not be NULL*/, gr_encform enc, const void*pStart, size_t nChars);
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void finalise(const Font *font, bool reverse=false);
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float justify(Slot *pSlot, const Font *font, float width, enum justFlags flags, Slot *pFirst, Slot *pLast);
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bool initCollisions();
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private:
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Position m_advance; // whole segment advance
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SlotRope m_slots; // Vector of slot buffers
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AttributeRope m_userAttrs; // Vector of userAttrs buffers
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JustifyRope m_justifies; // Slot justification info buffers
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FeatureList m_feats; // feature settings referenced by charinfos in this segment
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Slot * m_freeSlots; // linked list of free slots
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SlotJustify * m_freeJustifies; // Slot justification blocks free list
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CharInfo * m_charinfo; // character info, one per input character
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SlotCollision * m_collisions;
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const Face * m_face; // GrFace
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const Silf * m_silf;
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Slot * m_first; // first slot in segment
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Slot * m_last; // last slot in segment
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size_t m_bufSize, // how big a buffer to create when need more slots
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m_numGlyphs,
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m_numCharinfo; // size of the array and number of input characters
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int m_defaultOriginal; // number of whitespace chars in the string
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int8 m_dir;
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uint8 m_flags, // General purpose flags
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m_passBits; // if bit set then skip pass
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};
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inline
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int8 Segment::getSlotBidiClass(Slot *s) const
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{
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int8 res = s->getBidiClass();
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if (res != -1) return res;
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res = int8(glyphAttr(s->gid(), m_silf->aBidi()));
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s->setBidiClass(res);
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return res;
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}
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inline
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void Segment::finalise(const Font *font, bool reverse)
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{
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if (!m_first || !m_last) return;
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m_advance = positionSlots(font, m_first, m_last, m_silf->dir(), true);
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//associateChars(0, m_numCharinfo);
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if (reverse && currdir() != (m_dir & 1))
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reverseSlots();
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linkClusters(m_first, m_last);
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}
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inline
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int32 Segment::getGlyphMetric(Slot *iSlot, uint8 metric, uint8 attrLevel, bool rtl) const {
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if (attrLevel > 0)
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{
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Slot *is = findRoot(iSlot);
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return is->clusterMetric(this, metric, attrLevel, rtl);
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}
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else
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return m_face->getGlyphMetric(iSlot->gid(), metric);
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}
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inline
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bool Segment::isWhitespace(const int cid) const
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{
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return ((cid >= 0x0009) * (cid <= 0x000D)
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+ (cid == 0x0020)
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+ (cid == 0x0085)
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+ (cid == 0x00A0)
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+ (cid == 0x1680)
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+ (cid == 0x180E)
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+ (cid >= 0x2000) * (cid <= 0x200A)
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+ (cid == 0x2028)
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+ (cid == 0x2029)
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+ (cid == 0x202F)
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+ (cid == 0x205F)
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+ (cid == 0x3000)) != 0;
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}
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} // namespace graphite2
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struct gr_segment : public graphite2::Segment {};
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