feat: godot-engine-source-4.3-stable

This commit is contained in:
Jan van der Weide 2025-01-17 16:36:38 +01:00
parent c59a7dcade
commit 7125d019b5
11149 changed files with 5070401 additions and 0 deletions

22
engine/tests/SCsub Normal file
View file

@ -0,0 +1,22 @@
#!/usr/bin/python
Import("env")
env.tests_sources = []
env_tests = env.Clone()
# We must disable the THREAD_LOCAL entirely in doctest to prevent crashes on debugging
# Since we link with /MT thread_local is always expired when the header is used
# So the debugger crashes the engine and it causes weird errors
# Explained in https://github.com/onqtam/doctest/issues/401
if env_tests["platform"] == "windows":
env_tests.Append(CPPDEFINES=[("DOCTEST_THREAD_LOCAL", "")])
if env["disable_exceptions"]:
env_tests.Append(CPPDEFINES=["DOCTEST_CONFIG_NO_EXCEPTIONS_BUT_WITH_ALL_ASSERTS"])
env_tests.add_source_files(env.tests_sources, "*.cpp")
lib = env_tests.add_library("tests", env.tests_sources)
env.Prepend(LIBS=[lib])