feat: godot-engine-source-4.3-stable

This commit is contained in:
Jan van der Weide 2025-01-17 16:36:38 +01:00
parent c59a7dcade
commit 7125d019b5
11149 changed files with 5070401 additions and 0 deletions

24
engine/scene/SCsub Normal file
View file

@ -0,0 +1,24 @@
#!/usr/bin/env python
Import("env")
env.scene_sources = []
# Godot source files
env.add_source_files(env.scene_sources, "*.cpp")
# Chain load SCsubs
SConscript("main/SCsub")
SConscript("gui/SCsub")
if not env["disable_3d"]:
SConscript("3d/SCsub")
SConscript("2d/SCsub")
SConscript("animation/SCsub")
SConscript("audio/SCsub")
SConscript("resources/SCsub")
SConscript("debugger/SCsub")
SConscript("theme/SCsub")
# Build it all as a library
lib = env.add_library("scene", env.scene_sources)
env.Prepend(LIBS=[lib])