feat: godot-engine-source-4.3-stable
This commit is contained in:
parent
c59a7dcade
commit
7125d019b5
11149 changed files with 5070401 additions and 0 deletions
24
engine/scene/SCsub
Normal file
24
engine/scene/SCsub
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
Import("env")
|
||||
|
||||
env.scene_sources = []
|
||||
|
||||
# Godot source files
|
||||
env.add_source_files(env.scene_sources, "*.cpp")
|
||||
|
||||
# Chain load SCsubs
|
||||
SConscript("main/SCsub")
|
||||
SConscript("gui/SCsub")
|
||||
if not env["disable_3d"]:
|
||||
SConscript("3d/SCsub")
|
||||
SConscript("2d/SCsub")
|
||||
SConscript("animation/SCsub")
|
||||
SConscript("audio/SCsub")
|
||||
SConscript("resources/SCsub")
|
||||
SConscript("debugger/SCsub")
|
||||
SConscript("theme/SCsub")
|
||||
|
||||
# Build it all as a library
|
||||
lib = env.add_library("scene", env.scene_sources)
|
||||
env.Prepend(LIBS=[lib])
|
||||
Loading…
Add table
Add a link
Reference in a new issue