feat: godot-engine-source-4.3-stable
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10
engine/modules/openxr/action_map/SCsub
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10
engine/modules/openxr/action_map/SCsub
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#!/usr/bin/env python
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Import("env")
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Import("env_openxr")
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module_obj = []
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env_openxr.add_source_files(module_obj, "*.cpp")
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env.modules_sources += module_obj
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