feat: godot-engine-source-4.3-stable
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// meta-description: Basic editor script template
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#if TOOLS
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using _BINDINGS_NAMESPACE_;
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using System;
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[Tool]
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public partial class _CLASS_ : _BASE_
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{
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// Called when the script is executed (using File -> Run in Script Editor).
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public override void _Run()
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{
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}
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}
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#endif
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