feat: godot-engine-source-4.3-stable
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20
engine/modules/minimp3/SCsub
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20
engine/modules/minimp3/SCsub
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#!/usr/bin/env python
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Import("env")
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Import("env_modules")
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env_minimp3 = env_modules.Clone()
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thirdparty_dir = "#thirdparty/minimp3/"
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# Treat minimp3 headers as system headers to avoid raising warnings. Not supported on MSVC.
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if not env.msvc:
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env_minimp3.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
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else:
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env_minimp3.Prepend(CPPPATH=[thirdparty_dir])
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if not env["minimp3_extra_formats"]:
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env_minimp3.Append(CPPDEFINES=["MINIMP3_ONLY_MP3"])
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# Godot source files
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env_minimp3.add_source_files(env.modules_sources, "*.cpp")
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