feat: godot-engine-source-4.3-stable
This commit is contained in:
parent
c59a7dcade
commit
7125d019b5
11149 changed files with 5070401 additions and 0 deletions
24
engine/misc/msvs/props.template
Normal file
24
engine/misc/msvs/props.template
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Condition="'$(GodotConfiguration)|$(GodotPlatform)'=='%%VSCONF%%'">
|
||||
<NMakeBuildCommandLine>%%BUILD%%</NMakeBuildCommandLine>
|
||||
<NMakeReBuildCommandLine>%%REBUILD%%</NMakeReBuildCommandLine>
|
||||
<NMakeCleanCommandLine>%%CLEAN%%</NMakeCleanCommandLine>
|
||||
<NMakeOutput Condition="'$(NMakeOutput)' == ''">%%OUTPUT%%</NMakeOutput>
|
||||
<NMakePreprocessorDefinitions>%%DEFINES%%;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
|
||||
<NMakeIncludeSearchPath>%%INCLUDES%%;$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
|
||||
<NMakeForcedIncludes>$(NMakeForcedIncludes)</NMakeForcedIncludes>
|
||||
<NMakeAssemblySearchPath>$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
|
||||
<NMakeForcedUsingAssemblies>$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
|
||||
<AdditionalOptions>%%OPTIONS%% $(AdditionalOptions)</AdditionalOptions>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="%%CONDITION%%">
|
||||
%%PROPERTIES%%
|
||||
</PropertyGroup>
|
||||
<ItemGroup Condition="%%CONDITION%%">
|
||||
%%EXTRA_ITEMS%%
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
<!-- CHECKSUM
|
||||
%%HASH%%
|
||||
-->
|
||||
20
engine/misc/msvs/sln.template
Normal file
20
engine/misc/msvs/sln.template
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.7.34221.43
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "%%NAME%%", "%%NAME%%.vcxproj", "{%%UUID%%}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
%%SECTION1%%
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
%%SECTION2%%
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {%%SLNUUID%%}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
27
engine/misc/msvs/vcxproj.filters.template
Normal file
27
engine/misc/msvs/vcxproj.filters.template
Normal file
|
|
@ -0,0 +1,27 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>%%UUID1%%</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>%%UUID2%%</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Other Files">
|
||||
<UniqueIdentifier>%%UUID3%%</UniqueIdentifier>
|
||||
</Filter>
|
||||
%%FILTERS%%
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
%%COMPILES%%
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
%%INCLUDES%%
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
%%OTHERS%%
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
<!-- CHECKSUM
|
||||
%%HASH%%
|
||||
-->
|
||||
43
engine/misc/msvs/vcxproj.template
Normal file
43
engine/misc/msvs/vcxproj.template
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
%%CONFS%%
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{%%UUID%%}</ProjectGuid>
|
||||
<RootNamespace>godot</RootNamespace>
|
||||
<Keyword>MakeFileProj</Keyword>
|
||||
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
|
||||
</PropertyGroup>
|
||||
%%PROPERTIES%%
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<OutDir>$(SolutionDir)\bin\$(GodotPlatform)\$(GodotConfiguration)\</OutDir>
|
||||
<IntDir>obj\$(GodotPlatform)\$(GodotConfiguration)\</IntDir>
|
||||
<LayoutDir>$(OutDir)\Layout</LayoutDir>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(GodotPlatform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(GodotPlatform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<ActiveProjectItemList></ActiveProjectItemList>
|
||||
</PropertyGroup>
|
||||
%%IMPORTS%%
|
||||
<ItemGroup Condition="'$(IncludeListImported)'==''">
|
||||
%%DEFAULT_ITEMS%%
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
<!-- CHECKSUM
|
||||
%%HASH%%
|
||||
-->
|
||||
Loading…
Add table
Add a link
Reference in a new issue