feat: godot-engine-source-4.3-stable
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engine/doc/classes/RID.xml
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86
engine/doc/classes/RID.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="RID" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A handle for a [Resource]'s unique identifier.
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</brief_description>
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<description>
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The RID [Variant] type is used to access a low-level resource by its unique ID. RIDs are opaque, which means they do not grant access to the resource by themselves. They are used by the low-level server classes, such as [DisplayServer], [RenderingServer], [TextServer], etc.
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A low-level resource may correspond to a high-level [Resource], such as [Texture] or [Mesh].
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[b]Note:[/b] RIDs are only useful during the current session. It won't correspond to a similar resource if sent over a network, or loaded from a file at a later time.
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</description>
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<tutorials>
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</tutorials>
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<constructors>
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<constructor name="RID">
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<return type="RID" />
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<description>
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Constructs an empty [RID] with the invalid ID [code]0[/code].
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</description>
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</constructor>
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<constructor name="RID">
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<return type="RID" />
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<param index="0" name="from" type="RID" />
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<description>
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Constructs a [RID] as a copy of the given [RID].
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</description>
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</constructor>
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</constructors>
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<methods>
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<method name="get_id" qualifiers="const">
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<return type="int" />
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<description>
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Returns the ID of the referenced low-level resource.
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</description>
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</method>
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<method name="is_valid" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if the [RID] is not [code]0[/code].
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</description>
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</method>
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</methods>
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<operators>
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<operator name="operator !=">
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<return type="bool" />
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<param index="0" name="right" type="RID" />
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<description>
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Returns [code]true[/code] if the [RID]s are not equal.
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</description>
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</operator>
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<operator name="operator <">
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<return type="bool" />
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<param index="0" name="right" type="RID" />
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<description>
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Returns [code]true[/code] if the [RID]'s ID is less than [param right]'s ID.
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</description>
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</operator>
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<operator name="operator <=">
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<return type="bool" />
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<param index="0" name="right" type="RID" />
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<description>
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Returns [code]true[/code] if the [RID]'s ID is less than or equal to [param right]'s ID.
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</description>
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</operator>
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<operator name="operator ==">
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<return type="bool" />
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<param index="0" name="right" type="RID" />
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<description>
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Returns [code]true[/code] if both [RID]s are equal, which means they both refer to the same low-level resource.
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</description>
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</operator>
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<operator name="operator >">
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<return type="bool" />
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<param index="0" name="right" type="RID" />
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<description>
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Returns [code]true[/code] if the [RID]'s ID is greater than [param right]'s ID.
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</description>
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</operator>
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<operator name="operator >=">
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<return type="bool" />
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<param index="0" name="right" type="RID" />
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<description>
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Returns [code]true[/code] if the [RID]'s ID is greater than or equal to [param right]'s ID.
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</description>
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</operator>
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</operators>
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</class>
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